
Fae Dominion
Sign in to save a copy- Commander
- Tegwyll, Duke of Splendor
- Cards
- 100
- Current value
- $163.73
- Grade
- B+
How it grades
Fundamentals 87/100. Plays like Faerie Tribal and Control.
This reads as Faerie Tribal · Control, built around Tegwyll, Duke of Splendor. A Faerie deck at heart: the creatures share a type on purpose, and lords, payoffs, and type-matters synergies make the whole board bigger than its parts. Tribal decks trade individual card power for critical mass, so keep the faerie count high and let the synergy pay the bills. Its strongest fundamental is land count (39 lands. About 40 fits this curve for Faerie Tribal); the first thing to tighten is commander synergy: Only 29 of 60 spells play into your commanders' plan; they want Faerie, card-draw support.
- A+Mana reliability
- A+Land count
- A+Mana curve
- ARamp
- A+Card draw
- AInteraction
- BCommander synergy
- A+Win conditions
- ACard quality
- A+Legality & size
Where it falls short
- BCommander synergyOnly 29 of 60 spells play into your commanders' plan; they want Faerie, card-draw support.
Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, win conditions, card quality and legality & size.
78 cards graded: A- 7, B+ 27, B 38, B- 4, C+ 2. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Fae Dominion from B+ to A+.

Thought Vessel2—
In place of Reckless Spite: weakest slot in the deck (50/100)
Pays off your card-draw engine (14 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Decanter of Endless Water3$5.05
In place of Thrilling Encore: weakest slot in the deck (56/100)
Pays off your card-draw engine (14 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Psychosis Crawler5$2.30
In place of Theoretical Duplication: weakest slot in the deck (57/100)
Pays off your card-draw engine (14 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Sheoldred, the Apocalypse2BB$98.25
In place of Repulse: weakest slot in the deck (59/100)
Pays off your card-draw engine (14 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Wizard ClassU$3.17
In place of Illusionist's Gambit: weakest slot in the deck (60/100)
Pays off your card-draw engine (14 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Faerie Mastermind1U$12.27
In place of Spellscorn Coven // Take It Back: weakest slot in the deck (60/100)
Is a Faerie for your commanders' plan. Fits the commander's plan. Top-5% staple by play data.

Bitterblossom1B$32.66
In place of Perplexing Test: weakest slot in the deck (62/100)
Is a Faerie for your commanders' plan. Top-5% staple by play data. Fits the commander's plan.

Ayara, First of LocthwainBBB$8.59
In place of Run Away Together: weakest slot in the deck (62/100)
Works with the commander directly. Top-5% staple by play data. Fits the commander's plan.

High Fae Trickster3U$3.87
In place of Nettling Nuisance: weakest slot in the deck (63/100)
Is a Faerie for your commanders' plan. Top-5% staple by play data. Fits the commander's plan.

Talion, the Kindly Lord2UB$8.92
In place of Dig Through Time: weakest slot in the deck (63/100)
Is a Faerie for your commanders' plan. Top-5% staple by play data. Fits the commander's plan.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 28
- B+
- B
- B
- B
- B
- B
- B
- B+
- B
- A-
- A-
- B+
- B
- B+
- B+
- B
- B
- B
- B+
- B
- B+
- B
- B+
- B+
- B+
- B
- B
- B
Instants 17
- B
- B
- B
- B-
- B-
- B+
- A-
- B+
- B
- B
- B
- B+
- B+
- B-
- B
- B
- C+
Sorceries 4
- B+
- B+
- B
- B
Artifacts 9
- B+
- B+
- A-
- B+
- A-
- A-
- A-
- B+
- B+
Enchantments 2
- B+
- B
Lands 39
- B+
- B
- B
- B
- B
- B+
- B
- B
- B+
- B-
- B+
- B+
- B
- C+
- B×7
- B×6
- B×6
- B×6
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.