
Paradox Power
Sign in to save a copy- Commanders
- The Thirteenth Doctor and Yasmin Khan
- Cards
- 100
- Current value
- $97.39
- Grade
- B-
How it grades
Fundamentals 74/100. Plays like +1/+1 counters.
This reads as +1/+1 counters, built around The Thirteenth Doctor & Yasmin Khan. Every creature is a mana sink for growth: counters snowball across the board, doublers turn increments into avalanches, and payoffs convert size into evasion, draw, or the kill. The deck's weakness is exponential dependence: protect the doublers and watch out for clean board resets. Its strongest fundamental is land count (36 lands. About 38 fits this curve for +1/+1 counters); the first thing to tighten is commander synergy: Only 26 of 62 spells play into your commanders' plan; they want +1/+1 counter, cascade support. Counts the builds players run with your commanders (Cascade; from EDHREC).
- AMana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- ACard draw
- B+Interaction
- B-Commander synergy
- AWin conditions
- BCard quality
- A+Legality & size
Where it falls short
- B+Interaction8 removal/protection effects (want 10+ for +1/+1 counters).
- B-Commander synergyOnly 26 of 62 spells play into your commanders' plan; they want +1/+1 counter, cascade support. Counts the builds players run with your commanders (Cascade; from EDHREC).
- BCard qualityMedian EDHREC rank #8,946
Strong on mana reliability, land count, mana curve, ramp, card draw, win conditions and legality & size.
93 cards graded: A- 2, B+ 24, B 47, B- 15, C+ 5. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Paradox Power from B- to B+.

Champion of Lambholt1GG$4.79
In place of Confession Dial: weakest slot in the deck (49/100)
Pays off your go-wide engine (17 producers). Pays off your +1/+1 counter engine (11 producers). Pays off the commanders' +1/+1 counter plan.

Fathom Mage2GU$0.82
In place of Sisterhood of Karn: weakest slot in the deck (51/100)
Top-5% staple by play data. Fits the commander's plan. EDHREC +1/+1 counters staple.

Gyre Sage1G$2.88
In place of Thijarian Witness: weakest slot in the deck (53/100)
Fuels your +1/+1 counter payoffs (7 in deck). Feeds the commanders' +1/+1 counter payoff. Pays off your go-wide engine (17 producers).

Halana and Alena, Partners2RG$0.35
In place of Truth or Consequences: weakest slot in the deck (53/100)
Fuels your +1/+1 counter payoffs (7 in deck). Feeds the commanders' +1/+1 counter payoff. Fits the commander's plan.

Casey Jones, Back Alley Brute3R$0.32
In place of Return the Past: weakest slot in the deck (54/100)
Pays off your +1/+1 counter engine (11 producers). Fuels your +1/+1 counter payoffs (7 in deck). Pays off the commanders' +1/+1 counter plan.

Archmage Emeritus2UU$0.59
In place of Impending Flux: weakest slot in the deck (54/100)
Pays off your instant-and-sorcery engine (22 producers). Works with the commander directly. Top-5% staple by play data.

Harmonic Prodigy1R$6.02
In place of Twice Upon a Time // Unlikely Meeting: weakest slot in the deck (55/100)
Pays off your instant-and-sorcery engine (22 producers). Works with the commander directly. Top-5% staple by play data.

Forgotten Ancient3G$0.38
In place of Frost Fair Lure Fish: expensive for ramp: the help arrives late (55/100)
Pays off your +1/+1 counter engine (11 producers). Fuels your +1/+1 counter payoffs (7 in deck). Pays off the commanders' +1/+1 counter plan.

Evolution Sage2G$3.22
In place of Nardole, Resourceful Cyborg: weakest slot in the deck (56/100)
Pays off your land engine (6 producers). Pays off your +1/+1 counter engine (11 producers). Pays off the commanders' +1/+1 counter plan.

Thrummingbird1U$0.25
In place of Flatline: weakest slot in the deck (56/100)
Pays off your +1/+1 counter engine (11 producers). Pays off the commanders' +1/+1 counter plan. Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 2
Creatures 24
- A-
- B
- B-
- B-
- B-
- B+
- B-
- C+
- B-
- B+
- B
- B
- B
- B
- B
- B+
- B
- B
- B-
- B-
- B-
- B
- B
- C+
Instants 7
- B-
- B+
- B
- B-
- B+
- A-
- B+
Sorceries 14
- B-
- B
- B
- B-
- B
- B
- C+
- B
- B+
- B+
- B
- B+
- B+
- B+
Artifacts 10
- B-
- C+
- B
- B
- B
- B+
- B+
- B+
- B
- B
Enchantments 7
- B-
- B-
- B
- B
- B
- B
- B
Lands 36
- B
- B+
- B+
- B
- B
- B
- B
- B+
- B
- B+
- B+
- B+
- B
- B
- B+
- B
- B
- B
- B+
- B
- B+
- C+
- B+
- B
- B
- B×2
- B×2
- B×2
- B
- B×2
- B×2
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.