How it grades
Fundamentals 75/100. Plays like Control.
Graded as a casual deck: not every card in it is legal in Standard today.
This reads as a Control Casual deck. Answer everything, then win with anything: trade one-for-one early, wipe the board when they overextend, and land a single resilient threat once their hand is empty. Card advantage is the win condition; the finisher is a formality. Its strongest fundamental is land count (27 lands. About 27 fits this curve for Control); the first thing to tighten is mana reliability: 68% of your spells arrive on time. Moment's Peace is the riskiest: its G cost is heavy for this mana base, so expect it several turns late.
- B-Mana reliability
- A+Land count
- A+Mana curve
- A+Consistency
- BCard quality
- A+Legality & size
Where it falls short
- B-Mana reliability68% of your spells arrive on time. Moment's Peace is the riskiest: its G cost is heavy for this mana base, so expect it several turns late.
- BCard qualityMedian EDHREC rank #5,755
Strong on land count, mana curve, consistency and legality & size.
25 cards graded: A- 1, B+ 1, B 16, B- 4, C+ 1, D 2.
Decklist
Instants 16
- B
- D×3
- B+×4
- B-×3
- C+×3
- D×2
Sorceries 10
- B×2
- B×4
- A-×4
Artifacts 1
- B-
Enchantments 6
- B-×3
- B×3
Lands 27
- B-×2
- B×2
- B×2
- B
- B
- B×3
- B×2
- B×2
- B×4
- B×2
- B
- B
- B×4
Sideboard 15
- ×3
- ×2
- ×3
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
