How it grades
Fundamentals 99/100. Plays like Goblin Tribal and Tokens.
This reads as Goblin Tribal · Tokens, built around Zada, Hedron Grinder. A Goblin deck at heart: the creatures share a type on purpose, and lords, payoffs, and type-matters synergies make the whole board bigger than its parts. Tribal decks trade individual card power for critical mass, so keep the goblin count high and let the synergy pay the bills. The fundamentals check out across the board. From here it's meta calls and personal tech.
- A+Mana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- ACard draw
- A+Interaction
- A+Commander synergy
- A+Win conditions
- ACard quality
- A+Legality & size
Nothing falls short. Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, commander synergy, win conditions, card quality and legality & size.
80 cards graded: A- 20, B+ 30, B 25, B- 5. The command zone is the plan, so it isn't graded.
Upgrades

Hexing Squelcher1R$18.68
In place of Spreading Insurrection: weakest slot in the deck (54/100)
Pays off your token engine (21 producers). Fuels your go-wide payoffs (5 in deck). Top-5% staple by play data.

Krenko, Tin Street Kingpin2R$3.56
In place of Daring Discovery: weakest slot in the deck (55/100)
Fuels your token payoffs (9 in deck). Fits the commander's plan. Feeds the commanders' go-wide payoff.

Anger3R$0.54
In place of Wild Ride: weakest slot in the deck (61/100)
Pays off your token engine (21 producers). Fuels your go-wide payoffs (5 in deck). Top-5% staple by play data.

Terror of the Peaks3RR$30.11
In place of Boggart Shenanigans: weakest slot in the deck (62/100)
Pays off your go-wide engine (34 producers). Chases the same go-wide plan as your commanders. Pays off your token engine (21 producers).

Return the FavorRR$1.10
In place of Mana Geyser: expensive for ramp: the help arrives late (64/100)
Pays off your instant-and-sorcery engine (27 producers). Fuels your instant-and-sorcery payoffs (4 in deck). Feeds the commanders' instant-and-sorcery payoff.

Banner of Kinship5$7.41
In place of Ancestors' Aid: weakest slot in the deck (65/100)
Pays off your token engine (21 producers). Pays off your go-wide engine (34 producers). Top-5% staple by play data.

Purphoros, God of the Forge3R$27.38
In place of Goblin Lackey: weakest slot in the deck (66/100)
Shares the commanders' burn mechanic. Pays off your token engine (21 producers). Pays off your go-wide engine (34 producers).

Flare of Duplication1RR$2.33
In place of Past in Flames: weakest slot in the deck (66/100)
Pays off your instant-and-sorcery engine (27 producers). Fuels your instant-and-sorcery payoffs (4 in deck). Top-5% staple by play data.

Wandering Archaic // Explore the Vastlands5$7.93
In place of Quest for the Goblin Lord: weakest slot in the deck (66/100)
Pays off your instant-and-sorcery engine (27 producers). Fuels your instant-and-sorcery payoffs (4 in deck). Top-5% staple by play data.

Embercleave4RR$9.85
In place of Goblin Dark-Dwellers: weakest slot in the deck (67/100)
Pays off your go-wide engine (34 producers). Top-5% staple by play data. Chases the same go-wide plan as your commanders.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 25
- A-
- A-
- B+
- B+
- A-
- B+
- A-
- B
- B
- B+
- B+
- A-
- B+
- B
- B+
- A-
- A-
- B+
- A-
- B
- B+
- A-
- B+
- A-
- B+
Instants 10
- B+
- B+
- B+
- B
- B+
- B+
- B+
- A-
- B+
- B+
Sorceries 17
- A-
- B+
- A-
- B
- B-
- A-
- B+
- A-
- B+
- B+
- A-
- B
- B+
- B-
- B+
- B
- B+
Artifacts 6
- A-
- B+
- A-
- B
- B+
- A-
Enchantments 5
- B+
- B+
- B
- A-
- B
Lands 36
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B-
- B-
- B
- B-
- B×7
- B×8
- B×7
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
