How it grades
Fundamentals 51/100. Plays like Sliver Tribal.
Graded as a casual deck.
This reads as a Sliver Tribal Casual deck. A Sliver deck at heart: the creatures share a type on purpose, and lords, payoffs, and type-matters synergies make the whole board bigger than its parts. Tribal decks trade individual card power for critical mass, so keep the sliver count high and let the synergy pay the bills. Its strongest fundamental is land count (22 lands. About 23 fits this curve for Sliver Tribal); the first thing to tighten is consistency: 0% of spells are 3–4-of playsets.
- B-Mana reliability
- A+Land count
- A+Mana curve
- FConsistency
- C+Card quality
- A+Legality & size
Where it falls short
- B-Mana reliability71% of your spells arrive on time. Engulfing Flames is the riskiest: its R cost is heavy for this mana base, so expect it about 3 turns late.
- FConsistency0% of spells are 3–4-of playsets.
- C+Card qualityMedian EDHREC rank #13,561
Strong on land count, mana curve and legality & size.
60 cards graded: B+ 1, B 28, B- 15, C+ 8, C 2, C- 3, D 3.
Decklist
Creatures 20
- C+
- C+
- C+
- C+
- B
- B-
- B-
- B-
- C+
- C+
- C+
- B
- B-
- B-
- B-
- B-
- B-
- C-
- C-
- B
Instants 7
- C-
- B-
- B-
- B-
- B-
- C+
- B+
Sorceries 3
- C
- C
- D
Artifacts 5
- B-
- B-
- B-
- B
- B
Enchantments 3
- B
- D
- D
Lands 22
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
