
Scrappy Survivors
Sign in to save a copy- Commander
- Dogmeat, Ever Loyal
- Cards
- 100
- Current value
- $124.52
- Grade
- B+
How it grades
Fundamentals 82/100. Plays like Voltron.
This reads as Voltron, built around Dogmeat, Ever Loyal. Suit up one threat, usually Dogmeat, Ever Loyal, until it kills through commander damage in two or three swings. The deck lives and dies on protection: cheap equipment and auras stack power while hexproof, indestructible, and phase-out effects answer the removal that WILL come. Twenty-one commander damage is the clock. Its strongest fundamental is land count (38 lands. About 37 fits this curve for Voltron); the first thing to tighten is commander synergy: Only 28 of 61 spells play into your commanders' plan; they want graveyard, enters-the-battlefield support. Counts the builds players run with your commanders (Equipment, Auras, Artifacts; from EDHREC).
- AMana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- ACard draw
- AInteraction
- BCommander synergy
- AWin conditions
- B+Card quality
- A+Legality & size
Where it falls short
- BCommander synergyOnly 28 of 61 spells play into your commanders' plan; they want graveyard, enters-the-battlefield support. Counts the builds players run with your commanders (Equipment, Auras, Artifacts; from EDHREC).
- B+Card qualityMedian EDHREC rank #3,687
Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, win conditions and legality & size.
93 cards graded: A- 6, B+ 26, B 49, B- 9, C+ 2, C 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Scrappy Survivors from B+ to A.

Sanctum Weaver1G$4.99
In place of Ian the Reckless: doesn't ramp, draw, interact or threaten. What is it for? (41/100)
Pays off your enchantment engine (17 producers). Fits the enchantment build players run with your commanders. Top-5% staple by play data.

Sythis, Harvest's HandGW$3.93
In place of Moira Brown, Guide Author: weakest slot in the deck (48/100)
EDHREC Voltron staple. Pays off your enchantment engine (17 producers). Fits the enchantment build players run with your commanders.

Ardenn, Intrepid Archaeologist2W$3.15
In place of Mister Gutsy: weakest slot in the deck (54/100)
Pays off your equipment engine (13 producers). Fits the equipment build players run with your commanders. Top-5% staple by play data.

Bruenor Battlehammer2RW$1.49
In place of Acquired Mutation: weakest slot in the deck (54/100)
Pays off your equipment engine (13 producers). Fits the equipment build players run with your commanders. EDHREC Voltron staple.

Bureau HeadmasterRW$5.83
In place of Megaton's Fate: expensive for ramp: the help arrives late (55/100)
Pays off your equipment engine (13 producers). Fits the equipment build players run with your commanders. EDHREC Voltron staple.

Mox Opal0$229.58
In place of Three Dog, Galaxy News DJ: weakest slot in the deck (55/100)
Pays off your artifact engine (19 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.

EphemerateW$5.25
In place of Bighorner Rancher: expensive for ramp: the help arrives late (56/100)
Pays off your enters-the-battlefield engine (16 producers). Pays off the commanders' enters-the-battlefield plan. Top-5% staple by play data.

Conjurer's Closet5$4.05
In place of Preston Garvey, Minuteman: expensive for ramp: the help arrives late (58/100)
Pays off your enters-the-battlefield engine (16 producers). Pays off the commanders' enters-the-battlefield plan. Top-5% staple by play data.

Unwinding Clock4$22.83
In place of Grim Reaper's Sprint: weakest slot in the deck (59/100)
Pays off your artifact engine (19 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.

Reckless Fireweaver1R$0.43
In place of Junk Jet: weakest slot in the deck (59/100)
Pays off your artifact engine (19 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 18
- B-
- B+
- B
- B
- B
- B
- B
- C+
- B-
- B-
- A-
- B+
- B
- B
- C
- B-
- B
- B
Instants 6
- B
- B+
- B+
- B
- A-
- B+
Sorceries 3
- B-
- B
- A-
Artifacts 17
- B
- B-
- A-
- B+
- B+
- B+
- B
- B
- B
- B+
- B
- B+
- B
- B+
- B+
- B+
- A-
Enchantments 17
- B
- B
- B-
- B
- B
- B
- B
- B+
- B-
- B+
- A-
- B+
- B+
- B
- B+
- B+
- B
Lands 38
- B-
- B
- B
- B
- B
- B
- B
- B
- B+
- B
- B+
- B
- B
- B+
- B+
- B+
- B
- B
- B
- B
- B+
- B+
- B
- B
- C+
- B
- B×2
- B×2
- B×2
- B×2
- B×2
- B×2
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.