
Grand Larceny
Sign in to save a copy- Commander
- Gonti, Canny Acquisitor
- Cards
- 100
- Current value
- $170.17
- Grade
- C+
How it grades
Fundamentals 67/100.
No single established archetype dominates. This is its own brew around Gonti, Canny Acquisitor, so the fundamentals below carry the grade. Its strongest fundamental is mana curve (34% of spells cost ≤2, 15% cost 6+); the first thing to tighten is commander synergy: Only 13 of 61 spells play into your commanders' plan; they want theft support. Counts the builds players run with your commanders (Theft; from EDHREC).
- AMana reliability
- B+Land count
- A+Mana curve
- A+Ramp
- CCard draw
- A+Interaction
- DCommander synergy
- AWin conditions
- ACard quality
- A+Legality & size
Where it falls short
- B+Land count38 lands. About 35 fits this curve, with your cost reduction counted.
- CCard draw5 draw effects (want 10+).
- DCommander synergyOnly 13 of 61 spells play into your commanders' plan; they want theft support. Counts the builds players run with your commanders (Theft; from EDHREC).
Strong on mana reliability, mana curve, ramp, interaction, win conditions, card quality and legality & size.
90 cards graded: A- 1, B+ 25, B 54, B- 10. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Grand Larceny from C+ to B-.

Inspiring Call2G$0.39
In place of Shadowmage Infiltrator: weakest slot in the deck (66/100)
Fills the draw gap (you're at 5 of 10+). Pays off your go-wide engine (21 producers). Top-5% staple by play data.

Morbid Opportunist2B$0.36
In place of Ohran Frostfang: weakest slot in the deck (71/100)
Works with the commander directly. Fits the commander's plan. Fills the draw gap (you're at 5 of 10+).

Faerie Mastermind1U$12.27
In place of Edric, Spymaster of Trest: weakest slot in the deck (71/100)
Fills the draw gap (you're at 5 of 10+). Works with the commander directly. Top-5% staple by play data.

Garruk's Uprising2G$0.58
In place of Ghostly Pilferer: weakest slot in the deck (73/100)
Fills the draw gap (you're at 5 of 10+). Pays off your go-wide engine (21 producers). Top-5% staple by play data.

Archmage Emeritus2UU$0.61
In place of Baleful Strix: weakest slot in the deck (73/100)
Pays off your instant-and-sorcery engine (16 producers). Fills the draw gap (you're at 5 of 10+). Top-5% staple by play data.

Zulaport Cutthroat1B$1.47
In place of Stolen Goods: weakest slot in the deck (54/100)
Works with the commander directly. Top-5% staple by play data. Fits the commander's plan.

Dauthi VoidwalkerBB$5.72
In place of Ukkima, Stalking Shadow: weakest slot in the deck (54/100)
Works with the commander directly. Top-5% staple by play data. Fits the commander's plan.

Bitterblossom1B$32.66
In place of Void Attendant: weakest slot in the deck (54/100)
Works with the commander directly. Top-5% staple by play data. Fits the commander's plan.

Shamanic Revelation3GG$1.55
In place of Extract Brain: weakest slot in the deck (55/100)
Fills the draw gap (you're at 5 of 10+). Pays off your go-wide engine (21 producers). Top-5% staple by play data.

Selvala, Heart of the Wilds1GG$5.41
In place of Predators' Hour: weakest slot in the deck (56/100)
Fills the draw gap (you're at 5 of 10+). Pays off your go-wide engine (21 producers). Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 36
- B
- B+
- B
- B+
- B
- B
- B+
- B
- B
- B
- B
- B
- B
- B+
- B+
- B-
- B-
- B
- B+
- B+
- B
- B
- B
- B+
- B
- B-
- B-
- B
- B
- B
- A-
- B
- B
- B-
- B+
- B
Instants 4
- B+
- B-
- B
- B+
Sorceries 12
- B-
- B
- B-
- B-
- B
- B-
- B+
- B
- B+
- B+
- B+
- B+
Artifacts 7
- B
- B
- B+
- B
- B+
- B
- B+
Enchantments 2
- B
- B
Lands 38
- B
- B
- B+
- B+
- B
- B+
- B
- B
- B
- B
- B
- B
- B+
- B
- B
- B
- B
- B
- B
- B
- B
- B+
- B+
- B×3
- B×2
- B×3
- B×3
- B×2
- B×2
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.