
Riveteers Rampage
Sign in to save a copy- Commander
- Henzie "Toolbox" Torre
- Cards
- 100
- Current value
- $101.24
- Grade
- B-
How it grades
Fundamentals 71/100. Plays like Lands-matter and Reanimator / graveyard.
This reads as Lands-matter · Reanimator / graveyard, built around Henzie "Toolbox" Torre. Lands are the engine, not the tax: extra land drops and landfall triggers turn every land into ramp, bodies, and card advantage at once. The land count runs deliberately high, recursion makes fetches replayable, and the late game wins through land-fueled payoffs the table can't interact with easily. Its strongest fundamental is ramp (15 ramp effects (want 11+ for this curve for Lands-matter)); the first thing to tighten is land count: 39 lands. About 45 fits this curve for Lands-matter.
- AMana reliability
- CLand count
- CMana curve
- A+Ramp
- A+Card draw
- A+Interaction
- BCommander synergy
- AWin conditions
- B+Card quality
- A+Legality & size
Where it falls short
- CLand count39 lands. About 45 fits this curve for Lands-matter.
- CMana curve17% of spells cost ≤2, 22% cost 6+.
- BCommander synergyOnly 29 of 60 spells play into your commanders' plan; they want card-draw, blitz support. Counts the builds players run with your commanders (Reanimator, Aristocrats, ETB; from EDHREC).
- B+Card qualityMedian EDHREC rank #2,832
Strong on mana reliability, ramp, card draw, interaction, win conditions and legality & size.
90 cards graded: A- 4, B+ 28, B 47, B- 5, C+ 3, C 2, C- 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Riveteers Rampage from B- to B.

Tireless Provisioner2G$3.94
In place of Next of Kin: doesn't ramp, draw, interact or threaten. What is it for? (37/100)
Pays off your land engine (9 producers). Fits the enters-the-battlefield build players run with your commanders. Top-5% staple by play data.

Lotus Cobra1G$5.60
In place of Dodgy Jalopy: doesn't ramp, draw, interact or threaten. What is it for? (40/100)
Fuels your go-wide payoffs (3 in deck). EDHREC Lands-matter staple. Pays off your land engine (9 producers).

Thought Vessel2—
In place of Grime Gorger: weakest slot in the deck (47/100)
Pays off your card-draw engine (16 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Rampaging Baloths4GG$0.36
In place of Turf War: weakest slot in the deck (52/100)
Fuels your token payoffs (4 in deck). Pays off your land engine (9 producers). Fits the enters-the-battlefield build players run with your commanders.

Icetill Explorer2GG$19.93
In place of First Responder: weakest slot in the deck (53/100)
Fits the graveyard build players run with your commanders. Pays off your land engine (9 producers). Fuels your go-wide payoffs (3 in deck).

Psychosis Crawler5$2.68
In place of Caldaia Guardian: weakest slot in the deck (56/100)
Pays off your card-draw engine (16 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Sheoldred, the Apocalypse2BB$101.76
In place of Riveteers Confluence: expensive for ramp: the help arrives late (56/100)
Pays off your card-draw engine (16 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Conjurer's Closet5$4.14
In place of Protection Racket: weakest slot in the deck (57/100)
Pays off your enters-the-battlefield engine (18 producers). Fits the enters-the-battlefield build players run with your commanders. Top-5% staple by play data.

Marionette Apprentice1B$2.17
In place of Bellowing Mauler: weakest slot in the deck (58/100)
Pays off your artifact engine (10 producers). Fuels your token payoffs (4 in deck). Fits the enters-the-battlefield build players run with your commanders.

Six2G$5.07
In place of Jolene, the Plunder Queen: expensive for ramp: the help arrives late (59/100)
Fuels your graveyard payoffs (3 in deck). Fuels your go-wide payoffs (3 in deck). Fits the graveyard build players run with your commanders.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 29
- B
- B-
- B-
- B
- B
- B+
- B-
- C
- C+
- B+
- B
- A-
- B
- B+
- B
- A-
- B
- B+
- B
- B
- B
- B+
- B
- B
- B+
- B+
- B
- B+
- B+
Instants 4
- B+
- B
- B+
- B+
Sorceries 11
- B-
- B
- B
- A-
- B
- A-
- B+
- B+
- B+
- B
- B+
Artifacts 7
- B+
- B+
- B+
- B+
- C
- B
- B
Enchantments 9
- B-
- B
- B
- C+
- C-
- B
- B+
- B+
- B
Lands 39
- B
- B
- B+
- B+
- B
- B
- B
- B
- B
- B
- B+
- B
- B
- B
- B
- B
- B+
- B+
- B
- B+
- C+
- B
- B
- B
- B×2
- B×2
- B×3
- B×2
- B×3
- B×3
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.