How it grades
Fundamentals 71/100. Plays like Spellslinger.
This reads as Spellslinger, built around Invisible Woman. The spells are the deck: every instant and sorcery triggers payoffs (drain, tokens, copies, treasure), so chaining cheap cantrips is the game plan. Creature count stays low by design; protect the two or three payoff engines and the velocity does the rest. Its strongest fundamental is ramp (12 ramp effects (want 10+ for this curve for Spellslinger, Valeria Richards' discount counted)); the first thing to tighten is commander synergy: Only 25 of 62 spells play into your commanders' plan; they want token, go-wide support. Counts the builds players run with your commanders (Tokens, Spellslinger; from EDHREC).
- A-Mana reliability
- B+Land count
- AMana curve
- A+Ramp
- B-Card draw
- A+Interaction
- C+Commander synergy
- AWin conditions
- BCard quality
- A+Legality & size
Where it falls short
- B+Land count37 lands. About 40 fits this curve for Spellslinger, with Valeria Richards' discount counted.
- B-Card draw8 draw effects (want 11+ for Spellslinger).
- C+Commander synergyOnly 25 of 62 spells play into your commanders' plan; they want token, go-wide support. Counts the builds players run with your commanders (Tokens, Spellslinger; from EDHREC).
- BCard qualityMedian EDHREC rank #7,612
Strong on mana reliability, mana curve, ramp, interaction, win conditions and legality & size.
90 cards graded: A- 7, B+ 13, B 57, B- 11, C+ 2. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take The Fantastic Four from B- to B.

Archmage Emeritus2UU$0.59
In place of Negative Zone Portal: weakest slot in the deck (56/100)
Fills the draw gap (you're at 8 of 11+). Pays off your instant-and-sorcery engine (29 producers). Fuels your go-wide payoffs (3 in deck).

Archmage of Runes3UU$3.51
In place of First Family: weakest slot in the deck (64/100)
Fits the instant-and-sorcery build players run with your commanders. Top-5% staple by play data. EDHREC Spellslinger staple.

Harmonic Prodigy1R$6.02
In place of Ultimate Nullification: weakest slot in the deck (53/100)
Feeds the commanders' go-wide payoff. Fits the commander's plan. Pays off your instant-and-sorcery engine (29 producers).

Young Pyromancer1R$0.29
In place of Dragon Man, Reformed Robot: weakest slot in the deck (53/100)
Fuels your token payoffs (3 in deck). Feeds the commanders' token payoff. Pays off your instant-and-sorcery engine (29 producers).

Garruk's Uprising2G$0.58
In place of Mister Fantastic: weakest slot in the deck (66/100)
Pays off your go-wide engine (13 producers). Pays off the commanders' token plan. Fills the draw gap (you're at 8 of 11+).

Shamanic Revelation3GG$1.55
In place of Willie Lumpkin, Postman: weakest slot in the deck (67/100)
Fuels your instant-and-sorcery payoffs (7 in deck). Fills the draw gap (you're at 8 of 11+). Pays off your go-wide engine (13 producers).

Selvala, Heart of the Wilds1GG$5.38
In place of Mister Fantastic, Reed Richards: weakest slot in the deck (70/100)
Fills the draw gap (you're at 8 of 11+). Pays off your go-wide engine (13 producers). Fuels your go-wide payoffs (3 in deck).

Soul WardenW$3.40
In place of Flame On!: weakest slot in the deck (54/100)
Pays off your go-wide engine (13 producers). Fuels your go-wide payoffs (3 in deck). Pays off the commanders' token plan.

Adeline, Resplendent Cathar1WW$2.98
In place of Fantastic Elasticity: weakest slot in the deck (56/100)
Pays off the commanders' go-wide plan. Pays off your go-wide engine (13 producers). Fuels your token payoffs (3 in deck).

Impact Tremors1R$2.52
In place of Nova Flame: weakest slot in the deck (56/100)
Pays off your go-wide engine (13 producers). Pays off the commanders' token plan. Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 19
- B
- B
- B
- B
- B
- B-
- B
- B
- B
- B
- B-
- B
- B+
- C+
- B
- B
- B
- B
- B+
Instants 6
- B-
- B
- B+
- B+
- B
- B+
Sorceries 23
- C+
- B-
- B-
- B-
- B-
- B+
- B-
- B+
- B
- B
- B-
- B
- B
- B
- B
- A-
- B+
- A-
- A-
- B
- A-
- B+
- B
Artifacts 8
- B
- B-
- B-
- B+
- B
- A-
- B+
- A-
Enchantments 6
- B
- B+
- B
- A-
- B
- B
Lands 37
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B+
- B×3
- B×2
- B×2
- B×2
- B×2
- B
- B×3
- B×2
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
