
Growing Threat
Sign in to save a copy- Commander
- Brimaz, Blight of Oreskos
- Cards
- 100
- Current value
- $89.02
- Grade
- B-
How it grades
Fundamentals 74/100. Plays like Reanimator / graveyard and +1/+1 counters.
This reads as Reanimator / graveyard · +1/+1 counters, built around Brimaz, Blight of Oreskos. The graveyard is a second hand: stock it fast, then cheat the biggest things in it onto the battlefield for a fraction of their cost. Self-mill and discard are card selection, not card loss. Graveyard hate is the deck's nightmare, so diversify threats and keep a fair backup plan. Its strongest fundamental is interaction (17 removal/protection effects (want 10+ for Reanimator / graveyard). Most of that is one kind of effect, so it counts for less); the first thing to tighten is mana curve: 18% of spells cost ≤2, 25% cost 6+.
- A+Mana reliability
- BLand count
- CMana curve
- ARamp
- ACard draw
- A+Interaction
- B+Commander synergy
- AWin conditions
- A-Card quality
- A+Legality & size
Where it falls short
- BLand count38 lands. About 42 fits this curve for Reanimator / graveyard.
- CMana curve18% of spells cost ≤2, 25% cost 6+.
- B+Commander synergyOnly 31 of 61 spells play into your commanders' plan; they want +1/+1 counter, incubate, infect support. Counts the builds players run with your commanders (Tokens, Infect, Artifacts; from EDHREC).
Strong on mana reliability, ramp, card draw, interaction, win conditions, card quality and legality & size.
78 cards graded: A- 3, B+ 23, B 45, B- 5, C+ 1, C 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Growing Threat from B- to A-.

Elas il-Kor, Sadistic PilgrimWB$3.71
In place of Path of the Schemer: doesn't ramp, draw, interact or threaten. What is it for? (40/100)
Pays off your token engine (10 producers). Pays off your go-wide engine (21 producers). Fits the token build players run with your commanders.

Selfless Spirit1W$0.43
In place of Ichor Elixir: expensive for ramp: the help arrives late (51/100)
Top-5% staple by play data. EDHREC Reanimator / graveyard staple. Pays off your token engine (10 producers).

Sheoldred, the Apocalypse2BB$98.25
In place of Phyrexian Ghoul: weakest slot in the deck (57/100)
Pays off your card-draw engine (11 producers). Works with the commander directly. Fits the commander's plan.

Welcoming Vampire2W$3.45
In place of Keskit, the Flesh Sculptor: weakest slot in the deck (57/100)
Fits the go-wide build players run with your commanders. Pays off your go-wide engine (21 producers). Top-5% staple by play data.

DispatchW$0.35
In place of Compleated Huntmaster: weakest slot in the deck (58/100)
Pays off your artifact engine (32 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.

Soul WardenW$3.41
In place of Moira and Teshar: weakest slot in the deck (59/100)
Pays off your token engine (10 producers). Pays off your go-wide engine (21 producers). Fits the token build players run with your commanders.

Unwinding Clock4$22.83
In place of Vulpine Harvester: weakest slot in the deck (61/100)
Pays off your artifact engine (32 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.

Cathars' Crusade3WW$9.31
In place of Yawgmoth's Vile Offering: weakest slot in the deck (61/100)
Feeds the commanders' +1/+1 counter payoff. Pays off your token engine (10 producers). Pays off your go-wide engine (21 producers).

Marionette Apprentice1B$2.04
In place of Graveshifter: weakest slot in the deck (61/100)
Fuels your +1/+1 counter payoffs (4 in deck). Pays off your artifact engine (32 producers). Feeds the commanders' +1/+1 counter payoff.

Puresteel PaladinWW$2.32
In place of Blight Titan: weakest slot in the deck (62/100)
Pays off your artifact engine (32 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 32
- B-
- B
- B+
- B
- B
- B
- B+
- B+
- B+
- B+
- B+
- B
- B
- B
- B+
- B
- A-
- B+
- B
- B-
- B+
- B
- B
- B
- B
- B-
- B
- B+
- B
- B
- B-
- B
Instants 6
- B
- B
- B
- B
- B
- B+
Sorceries 6
- C
- B+
- B
- B+
- B+
- A-
Artifacts 16
- C+
- B+
- B
- B+
- B
- B
- B+
- B
- B
- B
- B
- B+
- B+
- A-
- B+
- B
Enchantments 1
- B
Lands 38
- B
- B
- B
- B+
- B
- B+
- B
- B
- B
- B
- B
- B+
- B-
- B
- B
- B×10
- B×13
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