
Divine Convocation
Sign in to save a copy- Commander
- Kasla, the Broken Halo
- Cards
- 100
- Current value
- $97.59
- Grade
- B
How it grades
Fundamentals 80/100. Plays like Tokens.
This reads as Tokens, built around Kasla, the Broken Halo. Go wide: flood the board with cheap bodies, multiply them, then convert width into damage or value with anthems, drain triggers, and sacrifice payoffs. Board wipes are the great enemy, so rebuild speed and token-doublers that refill fast matter more than any single big creature. Its strongest fundamental is land count (39 lands. About 41 fits this curve for Tokens); the first thing to tighten is commander synergy: Only 28 of 60 spells play into your commanders' plan; they want card-draw support. Counts the builds players run with your commanders (Tokens; from EDHREC).
- B+Mana reliability
- A+Land count
- B+Mana curve
- A-Ramp
- A+Card draw
- A+Interaction
- BCommander synergy
- AWin conditions
- B+Card quality
- A+Legality & size
Where it falls short
- B+Mana reliability88% of your spells arrive on time. Hour of Reckoning is the riskiest: its W cost is heavy for this mana base, so expect it several turns late.
- B+Mana curve27% of spells cost ≤2, 18% cost 6+.
- BCommander synergyOnly 28 of 60 spells play into your commanders' plan; they want card-draw support. Counts the builds players run with your commanders (Tokens; from EDHREC).
- B+Card qualityMedian EDHREC rank #5,723
Strong on land count, ramp, card draw, interaction, win conditions and legality & size.
78 cards graded: A- 11, B+ 19, B 26, B- 18, C+ 3, C 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Divine Convocation from B to A.

Welcoming Vampire2W$3.45
In place of Flight of Equenauts: weakest slot in the deck (45/100)
Pays off your go-wide engine (28 producers). Fuels your go-wide payoffs (5 in deck). Fits the go-wide build players run with your commanders.

Adeline, Resplendent Cathar1WW$2.90
In place of Shatter the Source: conditional removal: dead against some boards (49/100)
Fuels your token payoffs (4 in deck). Top-5% staple by play data. EDHREC Tokens staple.

Third Path IconoclastUR$0.38
In place of Temporal Cleansing: weakest slot in the deck (51/100)
Pays off your instant-and-sorcery engine (18 producers). Fits the token build players run with your commanders. Fuels your token payoffs (4 in deck).

Curiosity Crafter3U$0.35
In place of Devouring Light: conditional removal: dead against some boards (52/100)
Pays off your card-draw engine (15 producers). Fuels your card-draw payoffs (3 in deck). Pays off the commanders' card-draw plan.

Song of TotentanzXR$3.88
In place of Flockchaser Phantom: weakest slot in the deck (54/100)
Pays off your token engine (18 producers). Fuels your token payoffs (4 in deck). Fits the token build players run with your commanders.

Thought Vessel2—
In place of Wand of the Worldsoul: enters tapped: the slow version of its job (58/100)
Fills the ramp gap (you're at 10 of 11+). Pays off your card-draw engine (15 producers). Pays off the commanders' card-draw plan.

Decanter of Endless Water3$5.05
In place of Ichor Elixir: expensive for ramp: the help arrives late (58/100)
Fills the ramp gap (you're at 10 of 11+). Pays off your card-draw engine (15 producers). Pays off the commanders' card-draw plan.

Flawless Maneuver2W$9.28
In place of Venerated Loxodon: weakest slot in the deck (54/100)
Pays off your token engine (18 producers). Fits the token build players run with your commanders. Top-5% staple by play data.

Anger3R$0.55
In place of Goblin Medics: weakest slot in the deck (54/100)
Pays off your token engine (18 producers). Fuels your go-wide payoffs (5 in deck). Fits the token build players run with your commanders.

Psychosis Crawler5$2.30
In place of Cut Short: weakest slot in the deck (54/100)
Pays off your card-draw engine (15 producers). Fuels your card-draw payoffs (3 in deck). Pays off the commanders' card-draw plan.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 28
- B-
- B-
- B
- B-
- B+
- B+
- A-
- B+
- B-
- B+
- B+
- B+
- A-
- B
- B-
- A-
- B
- B-
- B+
- B+
- B
- B-
- B-
- B
- C
- B
- B+
- B-
Planeswalkers 1
- A-
Instants 11
- A-
- B-
- B-
- C+
- B-
- B+
- B
- B+
- C+
- B-
- B
Sorceries 7
- B-
- B
- B
- B
- B
- C+
- B
Artifacts 9
- B-
- B-
- B-
- B+
- A-
- B
- A-
- A-
- A-
Enchantments 4
- A-
- A-
- B-
- B
Lands 39
- B
- B+
- B+
- B
- B+
- B
- B
- B+
- B+
- B+
- B
- B
- B
- B+
- B
- B×8
- B×8
- B×8
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.