
Limit Break Collector's Edition (FINAL FANTASY VII)
Sign in to save a copy- Commander
- Cloud, Ex-SOLDIER
- Cards
- 100
- Current value
- $101.26
- Grade
- A+
How it grades
Fundamentals 97/100. Plays like Voltron.
This reads as Voltron, built around Cloud, Ex-SOLDIER. Suit up one threat, usually Cloud, Ex-SOLDIER, until it kills through commander damage in two or three swings. The deck lives and dies on protection: cheap equipment and auras stack power while hexproof, indestructible, and phase-out effects answer the removal that WILL come. Twenty-one commander damage is the clock. The fundamentals check out across the board. From here it's meta calls and personal tech.
- AMana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- ACard draw
- AInteraction
- A+Commander synergy
- AWin conditions
- ACard quality
- A+Legality & size
Nothing falls short. Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, commander synergy, win conditions, card quality and legality & size.
93 cards graded: A 1, A- 13, B+ 36, B 41, B- 1, C+ 1. The command zone is the plan, so it isn't graded.
Upgrades

Bureau HeadmasterRW$5.83
In place of Armory Automaton: weakest slot in the deck (59/100)
Pays off your equipment engine (16 producers). Fits the commander's plan. Chases the same equipment plan as your commanders.

Codsworth, Handy Helper2W$21.10
In place of Unfinished Business: weakest slot in the deck (60/100)
Fuels your artifact payoffs (3 in deck). Top-5% staple by play data. EDHREC Voltron staple.

Ardenn, Intrepid Archaeologist2W$3.15
In place of Cloud's Limit Break: conditional removal: dead against some boards (62/100)
Pays off your equipment engine (16 producers). Top-5% staple by play data. Chases the same equipment plan as your commanders.

Bruenor Battlehammer2RW$1.49
In place of Clever Concealment: weakest slot in the deck (63/100)
Pays off your equipment engine (16 producers). Chases the same equipment plan as your commanders. EDHREC Voltron staple.

Harmonic Prodigy1R$6.02
In place of Elena, Turk Recruit: weakest slot in the deck (63/100)
Pays off your instant-and-sorcery engine (17 producers). Works with the commander directly. Top-5% staple by play data.

Reckless Fireweaver1R$0.43
In place of Furious Rise: weakest slot in the deck (64/100)
Pays off your artifact engine (22 producers). Pays off the commanders' treasure plan. Top-5% staple by play data.

Dualcaster Mage1RR$4.23
In place of Inspiring Statuary: weakest slot in the deck (65/100)
Pays off your instant-and-sorcery engine (17 producers). Top-5% staple by play data. Fits the commander's plan.

EphemerateW$5.25
In place of Ultimate Magic: Meteor: weakest slot in the deck (65/100)
Pays off your enters-the-battlefield engine (9 producers). Pays off the commanders' enters-the-battlefield plan. Top-5% staple by play data.

Conjurer's Closet5$4.05
In place of Behemoth Sledge: weakest slot in the deck (66/100)
Pays off your enters-the-battlefield engine (9 producers). Fuels your artifact payoffs (3 in deck). Top-5% staple by play data.

Avacyn's PilgrimG$0.68
In place of Conformer Shuriken: weakest slot in the deck (66/100)
Top-5% staple by play data. Fits the commander's plan. Works with the commander directly.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 24
- B+
- B-
- B
- B
- B+
- A-
- A-
- B+
- B+
- B+
- B
- B
- B+
- B+
- A-
- B+
- A
- B+
- B+
- B+
- B+
- B+
- B+
- B+
Instants 6
- B+
- B
- B
- B+
- B+
- B
Sorceries 11
- B+
- A-
- B
- B+
- A-
- A-
- B+
- B
- B
- B
- B+
Artifacts 19
- A-
- B
- B+
- A-
- B
- B+
- B+
- B+
- B+
- B
- B
- A-
- A-
- A-
- A-
- B+
- A-
- B+
- B+
Enchantments 2
- B
- B+
Lands 37
- B
- B
- C+
- B
- B
- B
- B
- B
- B
- B
- B
- B×3
- B+
- B+
- B+
- B+
- B
- B×3
- B+
- B×3
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.