How it grades
Fundamentals 59/100. Plays like Control.
Graded as a casual deck: not every card in it is legal in Standard today.
This reads as a Control Casual deck. Answer everything, then win with anything: trade one-for-one early, wipe the board when they overextend, and land a single resilient threat once their hand is empty. Card advantage is the win condition; the finisher is a formality. Its strongest fundamental is land count (25 lands. About 24 fits this curve for Control); the first thing to tighten is consistency: 29% of spells are 3–4-of playsets.
- BMana reliability
- A+Land count
- A+Mana curve
- DConsistency
- CCard quality
- A+Legality & size
Where it falls short
- BMana reliability81% of your spells arrive on time. Skyshroud Vampire is the riskiest: its B cost is heavy for this mana base, so expect it several turns late.
- DConsistency29% of spells are 3–4-of playsets.
- CCard qualityMedian EDHREC rank #11,194
Strong on land count, mana curve and legality & size.
28 cards graded: A- 1, B+ 1, B 11, B- 4, C+ 3, C 5, D 3.
Decklist
Creatures 17
- C×3
- B×4
- C
- C+
- D
- D×3
- D×2
- C
- B
Instants 15
- B-
- A-×2
- C+×2
- B+×2
- C+×2
- B-×2
- B×2
- B-×2
Artifacts 1
- B-
Enchantments 2
- C
- C
Lands 25
- B×4
- B×4
- B×3
- B×3
- B×3
- B×3
- B×3
- B×2
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
