How it grades
Fundamentals 56/100. Plays like Zombie Tribal.
Graded as a casual deck: not every card in it is legal in Standard today.
This reads as a Zombie Tribal Casual deck. A Zombie deck at heart: the creatures share a type on purpose, and lords, payoffs, and type-matters synergies make the whole board bigger than its parts. Tribal decks trade individual card power for critical mass, so keep the zombie count high and let the synergy pay the bills. Its strongest fundamental is land count (25 lands. About 24 fits this curve for Zombie Tribal); the first thing to tighten is consistency: 9% of spells are 3–4-of playsets.
- AMana reliability
- A+Land count
- A+Mana curve
- FConsistency
- DCard quality
- A+Legality & size
Where it falls short
- FConsistency9% of spells are 3–4-of playsets.
- DCard qualityMedian EDHREC rank #20,915
Strong on mana reliability, land count, mana curve and legality & size.
30 cards graded: B+ 2, B 9, B- 5, C+ 3, C 6, C- 3, D 2.
Decklist
Creatures 20
- B+
- C+
- D×2
- C×2
- B
- C×2
- C×2
- C
- C-×2
- B-
- C+
- C+
- B-×2
- B
Instants 5
- C×2
- B-
- B+
- C
Sorceries 4
- B-×3
- B-
Enchantments 6
- B×2
- C-×2
- C-
- D
Lands 25
- B×5
- B×4
- B×4
- B×4
- B×4
- B×4
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
