
Y'shtola, Night's Blessed
Sign in to save a copy- Commander
- Y'shtola, Night's Blessed
- Cards
- 100
- Current value
- $654.81
- Grade
- A-
How it grades
Fundamentals 92/100. Plays like Spellslinger and Lifegain.
This reads as Spellslinger · Lifegain, built around Y'shtola, Night's Blessed. The spells are the deck: every instant and sorcery triggers payoffs (drain, tokens, copies, treasure), so chaining cheap cantrips is the game plan. Creature count stays low by design; protect the two or three payoff engines and the velocity does the rest. Y'shtola, Night's Blessed sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. Its strongest fundamental is ramp (16 ramp effects (want 7+ for this curve for Spellslinger, your cost reduction counted)); the first thing to tighten is land count: 36 lands. About 32 fits this curve for Spellslinger, with your cost reduction counted.
- AMana reliability
- B+Land count
- A+Mana curve
- A+Ramp
- A+Card draw
- A+Interaction
- A+Commander synergy
- AWin conditions
- A+Card quality
- A+Legality & size
Where it falls short
- B+Land count36 lands. About 32 fits this curve for Spellslinger, with your cost reduction counted.
Strong on mana reliability, mana curve, ramp, card draw, interaction, commander synergy, win conditions, card quality and legality & size.
90 cards graded: A- 12, B+ 44, B 34. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Y'shtola, Night's Blessed from A- to A.

Cyclonic Rift1U$39.16
In place of White Auracite: expensive for ramp: the help arrives late (61/100)
Fuels your instant-and-sorcery payoffs (9 in deck). Top-5% staple by play data. WotC game-changer.

Demonic Tutor1B$69.17
In place of Ghostly Prison: weakest slot in the deck (64/100)
Feeds the commanders' instant-and-sorcery payoff. Fuels your instant-and-sorcery payoffs (9 in deck). Top-5% staple by play data.

Teferi's Protection2W$45.85
In place of Helm of the Ghastlord: weakest slot in the deck (64/100)
Fuels your instant-and-sorcery payoffs (9 in deck). Top-5% staple by play data. WotC game-changer.

Vampiric TutorB$54.03
In place of Propaganda: weakest slot in the deck (64/100)
Fuels your instant-and-sorcery payoffs (9 in deck). Top-5% staple by play data. WotC game-changer.

Psychosis Crawler5$2.54
In place of Alphinaud Leveilleur: weakest slot in the deck (65/100)
Pays off your card-draw engine (21 producers). Fuels your card-draw payoffs (4 in deck). Pays off the commanders' card-draw plan.

DispatchW$0.36
In place of Archaeomancer's Map: weakest slot in the deck (67/100)
Pays off your artifact engine (14 producers). Fuels your instant-and-sorcery payoffs (9 in deck). Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 15
- B+
- B
- A-
- A-
- A-
- B+
- B+
- B+
- B+
- B
- B+
- B
- A-
- B+
- A-
Planeswalkers 1
- B+
Instants 17
- B+
- A-
- B+
- B+
- B+
- A-
- B+
- B+
- B+
- B+
- B
- B+
- B+
- A-
- A-
- B+
- B+
Sorceries 8
- A-
- B+
- B+
- B+
- B+
- B+
- B+
- B+
Artifacts 13
- B+
- B
- B+
- B+
- B+
- B+
- B
- B+
- B+
- B
- B
- A-
- B
Enchantments 10
- B+
- B+
- B+
- B+
- B
- B
- B+
- B
- A-
- B
Lands 35
- B+
- B+
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B×5
- B
- B
- B+
- B×3
- B
- B+
- B
- B+
- B
- B
- B
- B×4
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.