
Urza, Lord High Artificer
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- Urza, Lord High Artificer
- Cards
- 100
- Current value
- $1,591.43
- Grade
- A+
How it grades
Fundamentals 98/100. Plays like Artifacts and Stax / control.
This reads as Artifacts · Stax / control, built around Urza, Lord High Artificer. An artifact engine deck: cost reducers and cheap trinkets snowball into board states and card advantage that scale with the artifact count itself. The pieces are individually weak but the whole is far more than the sum, and a single well-timed Vandalblast is the scariest card in the room. Urza, Lord High Artificer sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. The fundamentals check out across the board. From here it's meta calls and personal tech.
- A-Mana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- A+Card draw
- A+Interaction
- A+Commander synergy
- A+Win conditions
- A+Card quality
- A+Legality & size
Nothing falls short. Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, commander synergy, win conditions, card quality and legality & size.
80 cards graded: A 3, A- 25, B+ 28, B 23, C+ 1. The command zone is the plan, so it isn't graded.
Upgrades

Master Transmuter3U$5.49
In place of Reshape: weakest slot in the deck (61/100)
Pays off your artifact engine (36 producers). Fuels your artifact payoffs (12 in deck). Fits the commander's plan.

Grim Monolith2$478.02
In place of Whir of Invention: weakest slot in the deck (63/100)
Top-5% staple by play data. WotC game-changer. Feeds the commanders' artifact payoff.

Scrap Trawler3$3.13
In place of Vedalken Archmage: weakest slot in the deck (64/100)
EDHREC Artifacts staple. Pays off your artifact engine (36 producers). Fuels your artifact payoffs (12 in deck).

Kappa Cannoneer5U$0.38
In place of Fabricate: weakest slot in the deck (64/100)
Pays off your artifact engine (36 producers). Fuels your artifact payoffs (12 in deck). Top-5% staple by play data.

Cyberdrive Awakener5U$1.53
In place of Windfall: weakest slot in the deck (64/100)
Pays off your token engine (6 producers). Pays off the commanders' token plan. Pays off your artifact engine (36 producers).

Archmage Emeritus2UU$0.63
In place of Welding Jar: weakest slot in the deck (67/100)
Pays off your instant-and-sorcery engine (20 producers). Works with the commander directly. Top-5% staple by play data.

Flux Channeler2U$3.04
In place of Trinket Mage: weakest slot in the deck (67/100)
Pays off your instant-and-sorcery engine (20 producers). Top-5% staple by play data. Fits the commander's plan.

Solemn Simulacrum4$0.37
In place of Mystic Remora: weakest slot in the deck (67/100)
Fuels your artifact payoffs (12 in deck). Top-5% staple by play data. Feeds the commanders' artifact payoff.

Ornithopter of Paradise2$2.30
In place of Force of Negation: weakest slot in the deck (67/100)
Fuels your artifact payoffs (12 in deck). Top-5% staple by play data. Feeds the commanders' artifact payoff.

Steel Overseer2$0.38
In place of Muddle the Mixture: weakest slot in the deck (67/100)
Fuels your artifact payoffs (12 in deck). Top-5% staple by play data. Feeds the commanders' artifact payoff.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 17
- A-
- A-
- A
- A-
- A
- A-
- A-
- A-
- B+
- A
- B+
- B+
- A-
- A-
- B
- B
- B+
Planeswalkers 2
- A-
- A-
Instants 15
- B+
- B+
- B+
- B+
- B+
- B+
- B
- B+
- B+
- B
- B+
- B
- B
- B+
- B
Sorceries 5
- B
- B
- B
- A-
- B
Artifacts 25
- B+
- A-
- A-
- A-
- A-
- B+
- A-
- B+
- A-
- B+
- B+
- B+
- A-
- A-
- B+
- A-
- A-
- B+
- A-
- A-
- B+
- B+
- A-
- B
- A-
Enchantments 4
- B+
- B
- B+
- B+
Lands 31
- B
- B+
- B
- C+
- B
- B×20
- B
- B
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.