
The Wandering Minstrel
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- The Wandering Minstrel
- Cards
- 100
- Current value
- $515.22
- Grade
- B+
How it grades
Fundamentals 87/100. Plays like Lands-matter and Tokens.
This reads as Lands-matter · Tokens, built around The Wandering Minstrel. Lands are the engine, not the tax: extra land drops and landfall triggers turn every land into ramp, bodies, and card advantage at once. The land count runs deliberately high, recursion makes fetches replayable, and the late game wins through land-fueled payoffs the table can't interact with easily. The Wandering Minstrel sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. Its strongest fundamental is land count (39 lands. About 40 fits this curve for Lands-matter); the first thing to tighten is interaction: 7 removal/protection effects (want 10+ for Lands-matter).
- AMana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- B+Card draw
- B-Interaction
- A+Commander synergy
- A+Win conditions
- A+Card quality
- A+Legality & size
Where it falls short
- B+Card draw8 draw effects (want 10+ for Lands-matter).
- B-Interaction7 removal/protection effects (want 10+ for Lands-matter).
Strong on mana reliability, land count, mana curve, ramp, commander synergy, win conditions, card quality and legality & size.
98 cards graded: A 4, A- 20, B+ 30, B 40, B- 4. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take The Wandering Minstrel from B+ to A.

Tireless Tracker2G$0.24
In place of Travel the Overworld: weakest slot in the deck (67/100)
Fills the draw gap (you're at 8 of 10+). Pays off your land engine (24 producers). Top-5% staple by play data.

Omnath, Locus of the Roil1GUR$0.29
In place of Counterspell: its U cost is heavy for this mana base; expect it several turns late (70/100)
Fills the removal gap (you're at 7 of 10+). Fits the land build players run with your commanders. EDHREC Lands-matter staple.

Archmage Emeritus2UU$0.59
In place of Aesi, Tyrant of Gyre Strait: expensive for ramp: the help arrives late (71/100)
Pays off your instant-and-sorcery engine (25 producers). Fits the commander's plan. Works with the commander directly.

Garruk's Uprising2G$0.58
In place of Mystic Remora: weakest slot in the deck (72/100)
Pays off your token engine (11 producers). Pays off your go-wide engine (24 producers). Pays off the commanders' token plan.

Inspiring Call2G$0.39
In place of The Regalia: weakest slot in the deck (61/100)
Fills the draw gap (you're at 8 of 10+). Pays off your token engine (11 producers). Pays off your go-wide engine (24 producers).

Shamanic Revelation3GG$1.55
In place of Reach the Horizon: expensive for ramp: the help arrives late (62/100)
Fills the draw gap (you're at 8 of 10+). Pays off your token engine (11 producers). Pays off your go-wide engine (24 producers).

Springheart Nantuko1G$6.95
In place of Reshape the Earth: expensive for ramp: the help arrives late (63/100)
Feeds the commanders' token payoff. Pays off your land engine (24 producers). Top-5% staple by play data.

Mossborn Hydra2G$13.54
In place of Town Greeter: weakest slot in the deck (64/100)
Pays off your land engine (24 producers). Top-5% staple by play data. Fits the land build players run with your commanders.

Moraug, Fury of Akoum4RR$1.74
In place of Planar Genesis: weakest slot in the deck (66/100)
Pays off your land engine (24 producers). Top-5% staple by play data. Fits the land build players run with your commanders.

Tannuk, Memorial Ensign1RG$1.14
In place of Scapeshift: expensive for ramp: the help arrives late (66/100)
Pays off your land engine (24 producers). Fits the land build players run with your commanders. EDHREC Lands-matter staple.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 26
- B+
- A-
- B+
- A
- A-
- A-
- B+
- B
- B+
- B+
- A
- B+
- B
- A-
- B+
- B+
- A-
- B+
- B+
- A
- A-
- B+
- A
- B
- B+
- B+
Instants 10
- A-
- A-
- B+
- A-
- A-
- A-
- A-
- B
- B
- A-
Sorceries 10
- B+
- A-
- A-
- B
- B
- B
- A-
- B+
- B
- B
Artifacts 8
- B+
- B+
- B+
- B+
- B+
- B
- B+
- B+
Enchantments 6
- A-
- B+
- A-
- A-
- B+
- A-
Lands 39
- B
- B-
- B
- B
- B
- B
- B
- B+
- B
- B
- B×2
- B-
- B+
- B-
- B+
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B+
- B
- B
- B+
- B
- B
- B
- B
- B
- B
- B
- B
- B-
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.