How it grades
Fundamentals 75/100. Plays like Tokens and Superfriends.
This reads as Tokens · Superfriends, built around Queen Marchesa. Go wide: flood the board with cheap bodies, multiply them, then convert width into damage or value with anthems, drain triggers, and sacrifice payoffs. Board wipes are the great enemy, so rebuild speed and token-doublers that refill fast matter more than any single big creature. Its strongest fundamental is mana curve (30% of spells cost ≤2, 13% cost 6+); the first thing to tighten is commander synergy: Only 27 of 63 spells play into your commanders' plan; they want token, go-wide, enters-the-battlefield support. Counts the builds players run with your commanders (Monarch, Tokens; from EDHREC).
- B+Mana reliability
- B+Land count
- A+Mana curve
- ARamp
- B+Card draw
- A+Interaction
- B-Commander synergy
- AWin conditions
- A+Card quality
- A+Legality & size
Where it falls short
- B+Mana reliability87% of your spells arrive on time. Damn is the riskiest: its B cost is heavy for this mana base, so expect it several turns late.
- B+Land count36 lands. About 39 fits this curve for Tokens.
- B+Card draw8 draw effects (want 9+ for Tokens).
- B-Commander synergyOnly 27 of 63 spells play into your commanders' plan; they want token, go-wide, enters-the-battlefield support. Counts the builds players run with your commanders (Monarch, Tokens; from EDHREC).
Strong on mana curve, ramp, interaction, win conditions, card quality and legality & size.
87 cards graded: A- 12, B+ 35, B 39, B- 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Queen Marchesa from B to A-.

Adeline, Resplendent Cathar1WW$2.83
In place of Damn: its B cost is heavy for this mana base; expect it several turns late (59/100)
Pays off your go-wide engine (20 producers). Pays off the commanders' go-wide plan. Top-5% staple by play data.

Mentor of the Meek2W$4.81
In place of Karazikar, the Eye Tyrant: weakest slot in the deck (70/100)
Fills the draw gap (you're at 8 of 9+). Fits the commander's plan. Pays off your go-wide engine (20 producers).

Puresteel PaladinWW$2.45
In place of Xantcha, Sleeper Agent: weakest slot in the deck (70/100)
Pays off your artifact engine (11 producers). Works with the commander directly. Fills the draw gap (you're at 8 of 9+).

Elas il-Kor, Sadistic PilgrimWB$3.10
In place of Crackling Doom: weakest slot in the deck (62/100)
Pays off your token engine (9 producers). Pays off the commanders' token plan. EDHREC Tokens staple.

Welcoming Vampire2W$3.68
In place of Nelly Borca, Impulsive Accuser: weakest slot in the deck (71/100)
Fills the draw gap (you're at 8 of 9+). Pays off your go-wide engine (20 producers). Pays off the commanders' go-wide plan.

Soul WardenW$3.02
In place of Rakdos Charm: conditional removal: dead against some boards (62/100)
Pays off your token engine (9 producers). Pays off your go-wide engine (20 producers). Pays off the commanders' token plan.

Harmonic Prodigy1R$5.18
In place of Ruinous Ultimatum: its W cost is heavy for this mana base; expect it several turns late (62/100)
Pays off your instant-and-sorcery engine (20 producers). Works with the commander directly. Top-5% staple by play data.

Dualcaster Mage1RR$4.36
In place of Taunt from the Rampart: weakest slot in the deck (62/100)
Pays off your instant-and-sorcery engine (20 producers). Works with the commander directly. Top-5% staple by play data.

Company Commander2WB$2.40
In place of Brash Taunter: weakest slot in the deck (63/100)
Pays off your token engine (9 producers). Pays off the commanders' token plan. Fits the commander's plan.

Marionette Apprentice1B$2.04
In place of Michiko Konda, Truth Seeker: weakest slot in the deck (63/100)
Fits the token build players run with your commanders. Pays off your artifact engine (11 producers). Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 22
- A-
- B+
- B
- B+
- B+
- B+
- A-
- B+
- B+
- B+
- B+
- B+
- A-
- A-
- B
- B+
- B
- B+
- B+
- B+
- B+
- B+
Planeswalkers 1
- A-
Instants 13
- B
- B+
- B+
- B
- B
- B
- B+
- A-
- B+
- B
- B+
- B
- A-
Sorceries 7
- B+
- B+
- B-
- B
- B
- B
- B
Artifacts 10
- A-
- B+
- A-
- B+
- B+
- A-
- A-
- B+
- B+
- B+
Enchantments 10
- B
- B
- B+
- A-
- B+
- B+
- B
- B+
- B
- B+
Lands 36
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B×4
- B+
- B×6
- B
- B
- B
- B+
- B
- B×5
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
