Kilo, Apogee Mind
Sign in to save a copy- Commander
- Kilo, Apogee Mind
- Cards
- 100
- Current value
- $218.08
- Grade
- B+
How it grades
Fundamentals 88/100. Plays like Artifacts and +1/+1 counters.
This reads as Artifacts · +1/+1 counters, built around Kilo, Apogee Mind. An artifact engine deck: cost reducers and cheap trinkets snowball into board states and card advantage that scale with the artifact count itself. The pieces are individually weak but the whole is far more than the sum, and a single well-timed Vandalblast is the scariest card in the room. Its strongest fundamental is land count (37 lands. About 37 fits this curve for Artifacts, with your cost reduction counted); the first thing to tighten is commander synergy: Only 31 of 62 spells play into your commanders' plan; they want artifact, +1/+1 counter, infect support. Counts the builds players run with your commanders (Artifacts, Proliferate, Infect; from EDHREC).
- AMana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- A-Card draw
- AInteraction
- B+Commander synergy
- A+Win conditions
- A+Card quality
- A+Legality & size
Where it falls short
- B+Commander synergyOnly 31 of 62 spells play into your commanders' plan; they want artifact, +1/+1 counter, infect support. Counts the builds players run with your commanders (Artifacts, Proliferate, Infect; from EDHREC).
Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, win conditions, card quality and legality & size.
91 cards graded: A 1, A- 21, B+ 28, B 40, B- 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Kilo, Apogee Mind from B+ to A.

Forensic Gadgeteer2U$2.81
In place of Universal Surveillance: its U cost is heavy for this mana base; expect it several turns late (61/100)
Fills the draw gap (you're at 9 of 10+). Pays off your artifact engine (44 producers). Pays off the commanders' artifact plan.

Reckless Fireweaver1R$0.41
In place of Empowered Autogenerator: expensive for ramp: the help arrives late (55/100)
Top-5% staple by play data. Fits the commander's plan. EDHREC Artifacts staple.

Urza, Lord High Artificer2UU$16.31
In place of Resourceful Defense: weakest slot in the deck (62/100)
Pays off your artifact engine (44 producers). Pays off the commanders' artifact plan. Top-5% staple by play data.

Master Transmuter3U$5.49
In place of Wake the Past: weakest slot in the deck (62/100)
Fuels your artifact payoffs (15 in deck). Pays off your artifact engine (44 producers). Pays off the commanders' artifact plan.

Brudiclad, Telchor Engineer4UR$0.37
In place of All Will Be One: weakest slot in the deck (63/100)
Works with the commander directly. Fuels your artifact payoffs (15 in deck). Fits the commander's plan.

Scrap Trawler3$3.13
In place of Moxite Refinery: weakest slot in the deck (64/100)
Pays off your artifact engine (44 producers). Fuels your artifact payoffs (15 in deck). Pays off the commanders' artifact plan.

Bronze Guardian4W$1.48
In place of Coretapper: weakest slot in the deck (64/100)
Pays off your artifact engine (44 producers). Fuels your artifact payoffs (15 in deck). Pays off the commanders' artifact plan.

Puresteel PaladinWW$2.45
In place of Prologue to Phyresis: weakest slot in the deck (69/100)
Fills the draw gap (you're at 9 of 10+). Pays off your artifact engine (44 producers). Pays off the commanders' artifact plan.

Wizard ClassU$2.69
In place of Mindless Automaton: weakest slot in the deck (70/100)
Pays off your +1/+1 counter engine (8 producers). Pays off your card-draw engine (9 producers). Feeds the commanders' +1/+1 counter payoff.

Storm-Kiln Artist3R$1.64
In place of Fabricate: weakest slot in the deck (64/100)
Pays off your instant-and-sorcery engine (14 producers). Pays off your artifact engine (44 producers). Pays off the commanders' artifact plan.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 21
- A-
- B
- B+
- A-
- B+
- B+
- A-
- A-
- A-
- A-
- A-
- A-
- B+
- B+
- B+
- A
- A-
- A-
- A-
- B+
- A-
Planeswalkers 2
- A-
- A-
Instants 9
- B+
- A-
- B+
- B
- B+
- B
- B+
- A-
- B+
Sorceries 5
- B
- B+
- B+
- B
- B
Artifacts 21
- A-
- B+
- B+
- B+
- B
- B-
- B+
- B+
- B+
- B+
- B
- B
- B+
- B
- A-
- B+
- A-
- A-
- B+
- B+
- A-
Enchantments 4
- B
- B+
- B+
- B
Lands 37
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B×5
- B
- B×2
- B+
- B×4
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.