
Hashaton, Scarab's Fist
Sign in to save a copy- Commander
- Hashaton, Scarab's Fist
- Cards
- 100
- Current value
- $910.25
- Grade
- B
How it grades
Fundamentals 77/100. Plays like Reanimator / graveyard and Wheels.
This reads as Reanimator / graveyard · Wheels, built around Hashaton, Scarab's Fist. The graveyard is a second hand: stock it fast, then cheat the biggest things in it onto the battlefield for a fraction of their cost. Self-mill and discard are card selection, not card loss. Graveyard hate is the deck's nightmare, so diversify threats and keep a fair backup plan. Hashaton, Scarab's Fist sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. Its strongest fundamental is land count (34 lands. About 35 fits this curve for Reanimator / graveyard); the first thing to tighten is commander synergy: Only 26 of 65 spells play into your commanders' plan; they want discard support. Counts the builds players run with your commanders (Discard, Reanimator, Tokens; from EDHREC).
- A-Mana reliability
- A+Land count
- AMana curve
- A+Ramp
- A+Card draw
- A+Interaction
- C+Commander synergy
- A+Win conditions
- A+Card quality
- A+Legality & size
Where it falls short
- C+Commander synergyOnly 26 of 65 spells play into your commanders' plan; they want discard support. Counts the builds players run with your commanders (Discard, Reanimator, Tokens; from EDHREC).
Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, win conditions, card quality and legality & size.
90 cards graded: A- 9, B+ 37, B 42, B- 2. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Hashaton, Scarab's Fist from B to B+.

NecropotenceBBB$38.23
In place of Tireless Tribe: weakest slot in the deck (55/100)
Pays off your discard engine (16 producers). Fuels your discard payoffs (3 in deck). Feeds the commanders' discard payoff.

Archmage Emeritus2UU$0.59
In place of Damn: its B cost is heavy for this mana base; expect it several turns late (59/100)
Pays off your instant-and-sorcery engine (18 producers). Works with the commander directly. Top-5% staple by play data.

Emry, Lurker of the Loch2U$0.68
In place of Valgavoth, Terror Eater: its B cost is heavy for this mana base; expect it several turns late (61/100)
Pays off your artifact engine (12 producers). Fuels your graveyard payoffs (3 in deck). Fits the graveyard build players run with your commanders.

Welcoming Vampire2W$3.45
In place of The Underworld Cookbook: weakest slot in the deck (62/100)
Pays off your go-wide engine (18 producers). Fits the go-wide build players run with your commanders. Top-5% staple by play data.

Sheoldred, the Apocalypse2BB$98.55
In place of Renewed Solidarity: weakest slot in the deck (62/100)
Pays off your card-draw engine (23 producers). Fits the wheel build players run with your commanders. Top-5% staple by play data.

Soul WardenW$3.41
In place of Skirge Familiar: expensive for ramp: the help arrives late (63/100)
Fits the token build players run with your commanders. Pays off your go-wide engine (18 producers). Top-5% staple by play data.

Adeline, Resplendent Cathar1WW$2.90
In place of Massacre Wurm: its B cost is heavy for this mana base; expect it several turns late (64/100)
Pays off your go-wide engine (18 producers). Fits the go-wide build players run with your commanders. Top-5% staple by play data.

Cathars' Crusade3WW$9.31
In place of Angel of the Ruins: expensive for ramp: the help arrives late (65/100)
Pays off your go-wide engine (18 producers). Fits the token build players run with your commanders. Top-5% staple by play data.

Elas il-Kor, Sadistic PilgrimWB$3.71
In place of Raffine, Scheming Seer: weakest slot in the deck (65/100)
Pays off your go-wide engine (18 producers). Fits the token build players run with your commanders. Top-5% staple by play data.

Stitcher's SupplierB$0.37
In place of Careful Study: weakest slot in the deck (66/100)
Fits the commander's plan. EDHREC Reanimator / graveyard staple. Fuels your graveyard payoffs (3 in deck).
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 31
- B
- B+
- B+
- B+
- A-
- B+
- B+
- B+
- B
- B+
- A-
- B+
- B+
- B+
- B+
- B
- B
- A-
- A-
- B+
- B
- B
- B
- B+
- B+
- B
- B+
- B+
- B-
- B
- B+
Instants 12
- B+
- B
- B+
- B+
- B+
- B
- B+
- B+
- B+
- B+
- B+
- B+
Sorceries 6
- B
- B-
- B+
- A-
- B+
- A-
Artifacts 10
- B+
- B
- B+
- A-
- B
- A-
- B+
- B
- B
- B
Enchantments 6
- B+
- B
- B
- B+
- B+
- A-
Lands 34
- B
- B
- B+
- B
- B
- B
- B
- B
- B
- B
- B
- B×5
- B
- B
- B
- B×3
- B
- B
- B+
- B
- B
- B×4
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.