
Chatterfang, Squirrel General
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- Chatterfang, Squirrel General
- Cards
- 100
- Current value
- $439.91
- Grade
- A+
How it grades
Fundamentals 99/100. Plays like Tokens and Aristocrats.
This reads as Tokens · Aristocrats, built around Chatterfang, Squirrel General. Go wide: flood the board with cheap bodies, multiply them, then convert width into damage or value with anthems, drain triggers, and sacrifice payoffs. Board wipes are the great enemy, so rebuild speed and token-doublers that refill fast matter more than any single big creature. Chatterfang, Squirrel General sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. The fundamentals check out across the board. From here it's meta calls and personal tech.
- A+Mana reliability
- A+Land count
- A+Mana curve
- A+Ramp
- A+Card draw
- AInteraction
- A+Commander synergy
- A+Win conditions
- A+Card quality
- A+Legality & size
Nothing falls short. Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, commander synergy, win conditions, card quality and legality & size.
85 cards graded: A 6, A- 15, B+ 39, B 25. The command zone is the plan, so it isn't graded.
Upgrades

Champion of Lambholt1GG$4.79
In place of Hazel of the Rootbloom: expensive for ramp: the help arrives late (64/100)
Pays off your token engine (17 producers). Pays off your go-wide engine (35 producers). Top-5% staple by play data.

Garruk's Uprising2G$0.58
In place of Rootcast Apprenticeship: weakest slot in the deck (64/100)
Fits the token build players run with your commanders. Pays off your token engine (17 producers). Pays off your go-wide engine (35 producers).

Return of the Wildspeaker4G$2.56
In place of Squirrel Mob: weakest slot in the deck (66/100)
Pays off your token engine (17 producers). Top-5% staple by play data. Fits the token build players run with your commanders.

Goreclaw, Terror of Qal Sisma3G$5.08
In place of Talisman of Resilience: weakest slot in the deck (67/100)
Fits the go-wide build players run with your commanders. Pays off your go-wide engine (35 producers). Top-5% staple by play data.

Viscera SeerB$0.49
In place of Squirrel Sovereign: weakest slot in the deck (67/100)
Fuels your go-wide payoffs (6 in deck). Fuels your sacrifice payoffs (4 in deck). Fits the sacrifice build players run with your commanders.

Accursed Marauder1B$0.31
In place of Scurry of Squirrels: weakest slot in the deck (68/100)
Fits the commander's plan. Works with the commander directly. Fuels your go-wide payoffs (6 in deck).

Reassembling Skeleton1B$0.33
In place of The Odd Acorn Gang: weakest slot in the deck (68/100)
Fuels your go-wide payoffs (6 in deck). Top-5% staple by play data. Fits the commander's plan.

Conjurer's Closet5$4.05
In place of Second Harvest: weakest slot in the deck (68/100)
Pays off your enters-the-battlefield engine (14 producers). Top-5% staple by play data.

Sanguine Bond3BB$7.95
In place of Chitterspitter: weakest slot in the deck (69/100)
Pays off your lifegain engine (14 producers). Top-5% staple by play data.

Enduring Tenacity2BB$14.78
In place of Sword of the Squeak: weakest slot in the deck (69/100)
Pays off your lifegain engine (14 producers). Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 28
- A-
- A
- A-
- B+
- A-
- B
- A-
- B+
- A-
- B+
- A-
- A-
- B+
- A-
- B+
- B+
- B+
- B+
- B
- B
- B+
- B+
- B+
- B+
- B+
- B+
- A-
- A
Planeswalkers 1
- B+
Instants 9
- B+
- A-
- B+
- A-
- B
- B+
- B+
- B+
- B+
Sorceries 10
- B
- B+
- B+
- B+
- B+
- B+
- B+
- B
- B+
- A-
Artifacts 9
- B+
- A
- B+
- B
- A-
- A-
- B+
- B+
- B
Enchantments 8
- A
- B+
- B+
- A
- A-
- A
- B+
- B
Lands 34
- B
- B
- B
- B×9
- B+
- B
- B+
- B
- B
- B+
- B×7
- B
- B
- B+
- B
- B
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.