
Bello, Bard of the Brambles
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- Bello, Bard of the Brambles
- Cards
- 100
- Current value
- $189.18
- Grade
- B+
How it grades
Fundamentals 85/100. Plays like Lands-matter and Enchantress.
This reads as Lands-matter · Enchantress, built around Bello, Bard of the Brambles. Lands are the engine, not the tax: extra land drops and landfall triggers turn every land into ramp, bodies, and card advantage at once. The land count runs deliberately high, recursion makes fetches replayable, and the late game wins through land-fueled payoffs the table can't interact with easily. Its strongest fundamental is ramp (28 ramp effects (want 9+ for this curve for Lands-matter, your cost reduction counted)); the first thing to tighten is commander synergy: Only 30 of 63 spells play into your commanders' plan; they want card-draw, enchantment, Vehicles support. Counts the builds players run with your commanders (Enchantress, Artifacts, Vehicles; from EDHREC).
- A+Mana reliability
- B+Land count
- A+Mana curve
- A+Ramp
- ACard draw
- A+Interaction
- BCommander synergy
- AWin conditions
- A+Card quality
- A+Legality & size
Where it falls short
- B+Land count36 lands. About 39 fits this curve for Lands-matter, with your cost reduction counted.
- BCommander synergyOnly 30 of 63 spells play into your commanders' plan; they want card-draw, enchantment, Vehicles support. Counts the builds players run with your commanders (Enchantress, Artifacts, Vehicles; from EDHREC).
Strong on mana reliability, mana curve, ramp, card draw, interaction, win conditions, card quality and legality & size.
82 cards graded: A 1, A- 12, B+ 33, B 36. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Bello, Bard of the Brambles from B+ to A.

Springheart Nantuko1G$6.66
In place of Bootleggers' Stash: expensive for ramp: the help arrives late (61/100)
Pays off your land engine (6 producers). Fuels your token payoffs (9 in deck). Feeds the commanders' enchantment payoff.

Psychosis Crawler5$2.30
In place of Gruul War Chant: weakest slot in the deck (61/100)
Pays off your card-draw engine (14 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Unwinding Clock4$22.83
In place of Gilded Lotus: expensive for ramp: the help arrives late (62/100)
Pays off your artifact engine (15 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.

Reckless Fireweaver1R$0.43
In place of Thran Dynamo: expensive for ramp: the help arrives late (62/100)
Fuels your go-wide payoffs (5 in deck). Pays off your artifact engine (15 producers). Fits the artifact build players run with your commanders.

Scrap Trawler3$3.09
In place of Nature's Will: expensive for ramp: the help arrives late (62/100)
Pays off your artifact engine (15 producers). Fits the artifact build players run with your commanders. Top-5% staple by play data.

Impact Tremors1R$2.52
In place of Chimil, the Inner Sun: weakest slot in the deck (63/100)
Pays off your go-wide engine (13 producers). Fuels your enchantment payoffs (5 in deck). Feeds the commanders' enchantment payoff.

Elemental Bond2G$4.67
In place of Case of the Locked Hothouse: expensive for ramp: the help arrives late (63/100)
Pays off your go-wide engine (13 producers). Fuels your enchantment payoffs (5 in deck). Feeds the commanders' enchantment payoff.

Tribute to the World TreeGGG$14.69
In place of Berserkers' Onslaught: weakest slot in the deck (65/100)
Fuels your +1/+1 counter payoffs (3 in deck). Pays off your go-wide engine (13 producers). Feeds the commanders' enchantment payoff.

Purphoros, God of the Forge3R$27.83
In place of Molten Echoes: weakest slot in the deck (65/100)
Pays off your go-wide engine (13 producers). Fuels your enchantment payoffs (5 in deck). Feeds the commanders' enchantment payoff.

Dryad of the Ilysian Grove2G$9.97
In place of Glorious Sunrise: expensive for ramp: the help arrives late (66/100)
EDHREC Lands-matter staple. Fuels your go-wide payoffs (5 in deck). Fuels your enchantment payoffs (5 in deck).
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 17
- A-
- A
- B+
- A-
- B+
- B
- A-
- B+
- B+
- A-
- B+
- B+
- B+
- A-
- B+
- B
- B+
Instants 6
- B
- A-
- B+
- B+
- B+
- B+
Sorceries 7
- A-
- B+
- B
- B+
- B+
- B+
- B+
Artifacts 15
- B+
- B
- B
- B+
- B+
- B
- B
- B+
- B+
- A-
- B+
- B+
- B
- A-
- B
Enchantments 18
- B+
- B
- B
- B
- A-
- B
- B
- B
- B
- A-
- B
- B
- B
- A-
- B
- B+
- B
- B+
Lands 36
- B
- B
- B
- B
- B×11
- B+
- B+
- B
- B
- B
- B×8
- B+
- B
- B
- B
- B+
- B
- B+
- B
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