
Ashling, the Limitless
Sign in to save a copy- Commander
- Ashling, the Limitless
- Cards
- 100
- Current value
- $122.60
- Grade
- B-
How it grades
Fundamentals 74/100. Plays like Elemental Tribal and Lands-matter.
This reads as Elemental Tribal · Lands-matter, built around Ashling, the Limitless. An Elemental deck at heart: the creatures share a type on purpose, and lords, payoffs, and type-matters synergies make the whole board bigger than its parts. Tribal decks trade individual card power for critical mass, so keep the elemental count high and let the synergy pay the bills. Ashling, the Limitless sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. Its strongest fundamental is ramp (16 ramp effects (want 10+ for this curve for Elemental Tribal, your cost reduction counted)); the first thing to tighten is card draw: 5 draw effects (want 10+ for Elemental Tribal).
- A+Mana reliability
- C+Land count
- C+Mana curve
- A+Ramp
- CCard draw
- A+Interaction
- A+Commander synergy
- A+Win conditions
- ACard quality
- A+Legality & size
Where it falls short
- C+Land count37 lands. About 42 fits this curve for Elemental Tribal, with your cost reduction counted.
- C+Mana curve21% of spells cost ≤2, 24% cost 6+.
- CCard draw5 draw effects (want 10+ for Elemental Tribal).
Strong on mana reliability, ramp, interaction, commander synergy, win conditions, card quality and legality & size.
92 cards graded: A- 6, B+ 36, B 46, B- 3, C+ 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Ashling, the Limitless from B- to A-.

Inspiring Call2G$0.39
In place of Distant Melody: weakest slot in the deck (71/100)
Fills the draw gap (you're at 5 of 10+). Pays off your token engine (7 producers). Pays off your go-wide engine (20 producers).

Shamanic Revelation3GG$1.55
In place of Omnath, Locus of the Roil: weakest slot in the deck (72/100)
Top-5% staple by play data. Fits the token build players run with your commanders. Fills the draw gap (you're at 5 of 10+).

Idol of Oblivion2$3.15
In place of Timeless Lotus: expensive for ramp: the help arrives late (52/100)
Fuels your token payoffs (6 in deck). Fuels your go-wide payoffs (5 in deck). Lowers the curve.

Baleful StrixUB$6.67
In place of Descendants' Fury: weakest slot in the deck (59/100)
Fits the enters-the-battlefield build players run with your commanders. Fills the draw gap (you're at 5 of 10+). Fuels your go-wide payoffs (5 in deck).

Black Market Connections2B$10.53
In place of Cavalier of Thorns: expensive for ramp: the help arrives late (62/100)
Fills the draw gap (you're at 5 of 10+). Fuels your token payoffs (6 in deck). Fuels your go-wide payoffs (5 in deck).

Impact Tremors1R$2.52
In place of Eclipsed Flamekin: weakest slot in the deck (62/100)
Pays off your token engine (7 producers). Pays off your go-wide engine (20 producers). Top-5% staple by play data.

Archmage Emeritus2UU$0.59
In place of Ingot Chewer: conditional removal: dead against some boards (62/100)
Pays off your instant-and-sorcery engine (12 producers). Fills the draw gap (you're at 5 of 10+). Fuels your go-wide payoffs (5 in deck).

Solemn Simulacrum4$0.31
In place of Greater Good: weakest slot in the deck (63/100)
Fuels your land payoffs (3 in deck). Fills the draw gap (you're at 5 of 10+). Fuels your go-wide payoffs (5 in deck).

Loran of the Third Path2W$7.25
In place of Panharmonicon: weakest slot in the deck (64/100)
Fills the draw gap (you're at 5 of 10+). Fuels your go-wide payoffs (5 in deck). Top-5% staple by play data.

Esper SentinelW$58.41
In place of Urza's Incubator: weakest slot in the deck (64/100)
Fills the draw gap (you're at 5 of 10+). Fuels your go-wide payoffs (5 in deck). Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 36
- A-
- A-
- B
- B
- B
- B
- B+
- B+
- B
- B
- B+
- B+
- B+
- B+
- B
- B
- B
- B+
- B
- B
- A-
- B
- B+
- A-
- B+
- B+
- B
- B+
- B+
- B
- B
- B
- B+
- B
- B+
- B+
Instants 6
- B+
- B+
- B+
- B
- B
- B+
Sorceries 6
- B+
- B+
- B+
- B+
- B
- B+
Artifacts 7
- B+
- B+
- B+
- B
- B+
- C+
- B
Enchantments 7
- B
- B-
- A-
- B
- A-
- B
- B+
Lands 37
- B
- B
- B
- B
- B
- B
- B-
- B×6
- B+
- B
- B×2
- B+
- B×2
- B
- B+
- B
- B+
- B
- B-
- B
- B+
- B+
- B+
- B
- B
- B
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.