
Aminatou, Veil Piercer
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- Aminatou, Veil Piercer
- Cards
- 100
- Current value
- $401.12
- Grade
- B-
How it grades
Fundamentals 71/100. Plays like Enchantress.
This reads as Enchantress, built around Aminatou, Veil Piercer. Every enchantment replaces itself: enchantress effects turn pillow-fort pieces, ramp auras, and removal into a card-drawing engine. The board becomes progressively harder to touch while the deck out-draws everyone. Slow starts are real, so mulligan toward an early draw engine. Its strongest fundamental is interaction (13 removal/protection effects (want 10+ for Enchantress)); the first thing to tighten is commander synergy: Only 20 of 64 spells play into your commanders' plan; they want surveil support. Counts the builds players run with your commanders (Enchantress; from EDHREC).
- B+Mana reliability
- B+Land count
- B+Mana curve
- ARamp
- ACard draw
- A+Interaction
- CCommander synergy
- A+Win conditions
- A+Card quality
- A+Legality & size
Where it falls short
- B+Mana reliability85% of your spells arrive on time. Mesa Enchantress is the riskiest: its W cost is heavy for this mana base, so expect it several turns late.
- B+Land count35 lands. About 38 fits this curve for Enchantress, with your cost reduction counted.
- B+Mana curve33% of spells cost ≤2, 23% cost 6+.
- CCommander synergyOnly 20 of 64 spells play into your commanders' plan; they want surveil support. Counts the builds players run with your commanders (Enchantress; from EDHREC).
Strong on ramp, card draw, interaction, win conditions, card quality and legality & size.
89 cards graded: A- 17, B+ 43, B 26, B- 3. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Aminatou, Veil Piercer from B- to B.

Victor, Valgavoth's Seneschal1WB$0.31
In place of Diabolic Vision: weakest slot in the deck (56/100)
Pays off your enchantment engine (32 producers). Shares the commanders' surveil mechanic. Fits the commander's plan.

Gremlin TamerWU$0.18
In place of Telling Time: weakest slot in the deck (58/100)
Fuels your token payoffs (5 in deck). Fits the enchantment build players run with your commanders. EDHREC Enchantress staple.

Grim Guardian2B$0.32
In place of Terminus: weakest slot in the deck (59/100)
Fuels your enchantment payoffs (14 in deck). Pays off your enchantment engine (32 producers). Fits the enchantment build players run with your commanders.

Archmage Emeritus2UU$0.57
In place of Redress Fate: weakest slot in the deck (60/100)
Pays off your instant-and-sorcery engine (15 producers). Works with the commander directly. Top-5% staple by play data.

Balemurk Leech1B$0.18
In place of Portent: weakest slot in the deck (63/100)
Pays off your enchantment engine (32 producers). Fits the enchantment build players run with your commanders. EDHREC Enchantress staple.

Soul WardenW$3.24
In place of Omniscience: its U cost is heavy for this mana base; expect it several turns late (64/100)
Pays off your go-wide engine (12 producers). Works with the commander directly. Top-5% staple by play data.

Adeline, Resplendent Cathar1WW$2.93
In place of Shadow of the Second Sun: weakest slot in the deck (66/100)
Pays off your go-wide engine (12 producers). Fuels your token payoffs (5 in deck). Works with the commander directly.

Mentor of the Meek2W$4.81
In place of Sensei's Divining Top: weakest slot in the deck (67/100)
Pays off your go-wide engine (12 producers). Works with the commander directly. Top-5% staple by play data.

Central Elevator // Promising Stairs3U2U$0.27
In place of Mind's Dilation: weakest slot in the deck (67/100)
Fuels your enchantment payoffs (14 in deck). Shares the commanders' surveil mechanic. EDHREC Enchantress staple.

All That Glitters1W$0.90
In place of Otherworldly Gaze: weakest slot in the deck (67/100)
Pays off your enchantment engine (32 producers). Fuels your enchantment payoffs (14 in deck). Fits the enchantment build players run with your commanders.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 18
- B+
- A-
- A-
- B+
- B+
- A-
- B+
- B+
- B+
- A-
- B+
- B+
- B+
- A-
- B+
- A-
- B+
- A-
Planeswalkers 1
- B+
Instants 9
- A-
- B+
- B+
- B+
- A-
- B
- A-
- B-
- B+
Sorceries 6
- B-
- B
- B
- B
- B-
- B+
Artifacts 8
- A-
- B+
- A-
- B+
- B
- A-
- B+
- B+
Enchantments 22
- B+
- B+
- B+
- B+
- B+
- B+
- B
- B+
- A-
- B
- B+
- B+
- A-
- B+
- B
- A-
- A-
- B+
- B+
- B+
- B+
- B+
Lands 35
- B
- B+
- B+
- B
- B
- B
- B+
- B
- B
- B
- B
- B
- B
- B×5
- B
- B+
- B×4
- B×4
- B
- B
- B+
- B+
- B+
- B
- B
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