
Dance of the Elements
Sign in to save a copy- Commander
- Ashling, the Limitless
- Cards
- 100
- Current value
- $56.91
- Grade
- B
How it grades
Fundamentals 75/100. Plays like Elemental Tribal and Lands-matter.
This reads as Elemental Tribal · Lands-matter, built around Ashling, the Limitless. An Elemental deck at heart: the creatures share a type on purpose, and lords, payoffs, and type-matters synergies make the whole board bigger than its parts. Tribal decks trade individual card power for critical mass, so keep the elemental count high and let the synergy pay the bills. Ashling, the Limitless sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. Its strongest fundamental is ramp (16 ramp effects (want 11+ for this curve for Elemental Tribal)); the first thing to tighten is mana curve: 20% of spells cost ≤2, 27% cost 6+.
- A+Mana reliability
- BLand count
- CMana curve
- A+Ramp
- C+Card draw
- A+Interaction
- A+Commander synergy
- AWin conditions
- ACard quality
- A+Legality & size
Where it falls short
- BLand count40 lands. About 44 fits this curve for Elemental Tribal.
- CMana curve20% of spells cost ≤2, 27% cost 6+.
- C+Card draw6 draw effects (want 10+ for Elemental Tribal).
Strong on mana reliability, ramp, interaction, commander synergy, win conditions, card quality and legality & size.
88 cards graded: A- 5, B+ 36, B 42, B- 4, C+ 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Dance of the Elements from B to B+.

Inspiring Call2G$0.39
In place of Distant Melody: weakest slot in the deck (71/100)
Fills the draw gap (you're at 6 of 10+). Pays off your token engine (9 producers). Pays off your go-wide engine (22 producers).

Shamanic Revelation3GG$1.55
In place of Omnath, Locus of the Roil: weakest slot in the deck (72/100)
Top-5% staple by play data. Fits the token build players run with your commanders. Fills the draw gap (you're at 6 of 10+).

Idol of Oblivion2$3.15
In place of Timeless Lotus: expensive for ramp: the help arrives late (52/100)
Fuels your token payoffs (7 in deck). Fuels your go-wide payoffs (6 in deck). Lowers the curve.

Baleful StrixUB$6.67
In place of Shatter the Sky: weakest slot in the deck (59/100)
Fits the enters-the-battlefield build players run with your commanders. Fills the draw gap (you're at 6 of 10+). Fuels your go-wide payoffs (6 in deck).

Black Market Connections2B$10.78
In place of Descendants' Fury: weakest slot in the deck (59/100)
Fills the draw gap (you're at 6 of 10+). Fuels your token payoffs (7 in deck). Fuels your go-wide payoffs (6 in deck).

Impact Tremors1R$2.52
In place of Shimmercreep: weakest slot in the deck (61/100)
Pays off your token engine (9 producers). Pays off your go-wide engine (22 producers). Top-5% staple by play data.

Forgotten Ancient3G$0.38
In place of Cavalier of Thorns: expensive for ramp: the help arrives late (62/100)
Fuels your +1/+1 counter payoffs (3 in deck). Fits the commander's plan. Works with the commander directly.

Solemn Simulacrum4$0.31
In place of Slithermuse: weakest slot in the deck (62/100)
Fuels your land payoffs (3 in deck). Fills the draw gap (you're at 6 of 10+). Fuels your go-wide payoffs (6 in deck).

Loran of the Third Path2W$7.25
In place of Ingot Chewer: conditional removal: dead against some boards (62/100)
Fills the draw gap (you're at 6 of 10+). Fuels your go-wide payoffs (6 in deck). Top-5% staple by play data.

Archmage Emeritus2UU$0.61
In place of Eclipsed Flamekin: weakest slot in the deck (63/100)
Pays off your instant-and-sorcery engine (12 producers). Fills the draw gap (you're at 6 of 10+). Fuels your go-wide payoffs (6 in deck).
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 35
- B
- B
- B
- B
- B
- B
- B+
- B+
- A-
- B
- B
- A-
- B+
- B+
- B+
- B+
- B+
- B
- B+
- B+
- B+
- B+
- B
- B+
- B
- A-
- B+
- B
- B
- B
- B
- B+
- B+
- B+
- B
Instants 5
- B+
- B+
- B+
- B
- B
Sorceries 7
- B
- B
- B-
- B+
- B+
- B+
- B+
Artifacts 5
- C+
- B+
- B+
- B+
- B+
Enchantments 7
- B+
- B
- B-
- B
- A-
- B
- A-
Lands 40
- B
- B
- B
- B-
- B
- B
- B-
- B
- B
- B
- B
- B+
- B+
- B+
- B+
- B+
- B+
- B+
- B
- B
- B+
- B
- B
- B
- B×2
- B×2
- B×2
- B×2
- B×8
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.