How it grades
Fundamentals 96/100. Plays like Reanimator / graveyard.
This reads as Reanimator / graveyard, built around Auntie Ool, Cursewretch. The graveyard is a second hand: stock it fast, then cheat the biggest things in it onto the battlefield for a fraction of their cost. Self-mill and discard are card selection, not card loss. Graveyard hate is the deck's nightmare, so diversify threats and keep a fair backup plan. The fundamentals check out across the board. From here it's meta calls and personal tech.
- AMana reliability
- A+Land count
- A+Mana curve
- ARamp
- A+Card draw
- AInteraction
- A-Commander synergy
- A+Win conditions
- ACard quality
- A+Legality & size
Nothing falls short. Strong on mana reliability, land count, mana curve, ramp, card draw, interaction, commander synergy, win conditions, card quality and legality & size.
84 cards graded: A- 6, B+ 27, B 46, B- 5. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Blight Curse from A to A+.

Guttersnipe2R$0.50
In place of Puca's Covenant: weakest slot in the deck (55/100)
Pays off your instant-and-sorcery engine (18 producers). Top-5% staple by play data. Fits the commander's plan.

Thought Vessel2—
In place of Eventide's Shadow: weakest slot in the deck (56/100)
Pays off your card-draw engine (19 producers). Pays off the commanders' card-draw plan. Top-5% staple by play data.

Decanter of Endless Water3$5.27
In place of Hoarder's Greed: weakest slot in the deck (57/100)
Pays off your card-draw engine (19 producers). Top-5% staple by play data. Pays off the commanders' card-draw plan.

Psychosis Crawler5$2.54
In place of Lasting Tarfire: weakest slot in the deck (58/100)
Pays off your card-draw engine (19 producers). Top-5% staple by play data. Pays off the commanders' card-draw plan.

Sheoldred, the Apocalypse2BB$98.55
In place of Ferrafor, Young Yew: weakest slot in the deck (59/100)
Pays off your card-draw engine (19 producers). Top-5% staple by play data. Pays off the commanders' card-draw plan.

Storm-Kiln Artist3R$1.69
In place of Grave Venerations: weakest slot in the deck (60/100)
Pays off your artifact engine (9 producers). Pays off your instant-and-sorcery engine (18 producers). Top-5% staple by play data.

Conjurer's Closet5$4.05
In place of Burning Curiosity: weakest slot in the deck (61/100)
Pays off your enters-the-battlefield engine (16 producers). Top-5% staple by play data.

Return the FavorRR$1.10
In place of Fire Covenant: weakest slot in the deck (61/100)
Pays off your instant-and-sorcery engine (18 producers). Top-5% staple by play data.

Inspiring Call2G$0.39
In place of Tree of Perdition: weakest slot in the deck (62/100)
Pays off your go-wide engine (12 producers). Keeps the commanders alive. Top-5% staple by play data.

Garruk's Uprising2G$0.58
In place of Chimil, the Inner Sun: weakest slot in the deck (63/100)
Pays off your go-wide engine (12 producers). Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 27
- B
- B
- B+
- B
- B
- B-
- B
- B
- A-
- B+
- B
- B+
- B
- B+
- B
- B
- B+
- B+
- B+
- B
- B
- B
- B
- B
- A-
- B
- B+
Planeswalkers 2
- B
- B+
Instants 6
- B+
- B
- B+
- B+
- B+
- B+
Sorceries 12
- B-
- B
- B+
- B
- A-
- B+
- B
- B-
- B
- B
- B
- B
Artifacts 6
- B+
- B
- A-
- A-
- B+
- A-
Enchantments 7
- B
- B-
- B
- B-
- B+
- B+
- B
Lands 39
- B
- B
- B
- B+
- B+
- B
- B
- B
- B
- B
- B
- B
- B+
- B
- B
- B
- B+
- B
- B+
- B+
- B+
- B×8
- B×4
- B×6
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
