How it grades
Fundamentals 56/100. Plays like Reanimator / graveyard and Mill.
Graded as a casual deck.
This reads as a Reanimator / graveyard · Mill Casual deck. The graveyard is a second hand: stock it fast, then cheat the biggest things in it onto the battlefield for a fraction of their cost. Self-mill and discard are card selection, not card loss. Graveyard hate is the deck's nightmare, so diversify threats and keep a fair backup plan. Its strongest fundamental is land count (24 lands. About 25 fits this curve for Reanimator / graveyard); the first thing to tighten is consistency: 0% of spells are 3–4-of playsets.
- AMana reliability
- A+Land count
- B+Mana curve
- FConsistency
- C+Card quality
- A+Legality & size
Where it falls short
- B+Mana curve36% of spells cost ≤2, 11% cost 6+.
- FConsistency0% of spells are 3–4-of playsets.
- C+Card qualityMedian EDHREC rank #14,400
Strong on mana reliability, land count and legality & size.
46 cards graded: B+ 6, B 23, B- 4, C+ 8, C 1, C- 1, D 3.
Decklist
Creatures 23
- B
- C-
- B-
- C+
- B×2
- B
- B-
- B+
- C+×2
- B+
- B
- B
- B
- B-
- D
- C+
- B
- C+
- B
- B
- B+
Instants 4
- C+
- D
- B+×2
Sorceries 6
- C+
- B
- B+
- B-
- C+
- C+
Artifacts 1
- B
Enchantments 2
- B
- D
Lands 24
- B
- B
- B×2
- B×2
- B×2
- B×2
- B+×2
- C
- B×3
- B×3
- B×2
- B×2
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
