
Arm for Battle
Sign in to save a copy- Commander
- Wyleth, Soul of Steel
- Cards
- 100
- Current value
- $108.02
- Grade
- B
How it grades
Fundamentals 78/100. Plays like Voltron.
This reads as Voltron, built around Wyleth, Soul of Steel. Suit up one threat, usually Wyleth, Soul of Steel, until it kills through commander damage in two or three swings. The deck lives and dies on protection: cheap equipment and auras stack power while hexproof, indestructible, and phase-out effects answer the removal that WILL come. Twenty-one commander damage is the clock. Its strongest fundamental is mana curve (51% of spells cost ≤2, 2% cost 6+); the first thing to tighten is ramp: 5 ramp effects (want 8+ for this curve for Voltron, Danitha Capashen's discount counted).
- A-Mana reliability
- B+Land count
- A+Mana curve
- C+Ramp
- B+Card draw
- A+Interaction
- B+Commander synergy
- AWin conditions
- ACard quality
- A+Legality & size
Where it falls short
- B+Land count40 lands. About 37 fits this curve for Voltron, with Danitha Capashen's discount counted.
- C+Ramp5 ramp effects (want 8+ for this curve for Voltron, Danitha Capashen's discount counted).
- B+Card draw7 draw effects, counting Wyleth (want 8+ for Voltron).
- B+Commander synergyOnly 30 of 59 spells play into your commanders' plan; they want card-draw support. Counts the builds players run with your commanders (Equipment, Auras; from EDHREC).
Strong on mana reliability, mana curve, interaction, win conditions, card quality and legality & size.
80 cards graded: A- 6, B+ 24, B 37, B- 10, C+ 2, C 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Arm for Battle from B to B+.

Bureau HeadmasterRW$5.92
In place of Kor Cartographer: expensive for ramp: the help arrives late (63/100)
Fills the ramp gap (you're at 5 of 8+). Pays off your equipment engine (14 producers). Fits the equipment build players run with your commanders.

Codsworth, Handy Helper2W$17.09
In place of Oreskos Explorer: weakest slot in the deck (66/100)
Top-5% staple by play data. EDHREC Voltron staple. Fills the ramp gap (you're at 5 of 8+).

Puresteel PaladinWW$2.32
In place of Expedite: weakest slot in the deck (71/100)
Fills the draw gap (you're at 7 of 8+). Pays off your artifact engine (17 producers). Fits the commander's plan.

Sword of the Animist2$5.40
In place of Boros Signet: weakest slot in the deck (72/100)
Fuels your equipment payoffs (5 in deck). Fills the ramp gap (you're at 5 of 8+). Pays off your equipment engine (14 producers).

Bruenor Battlehammer2RW$1.50
In place of Word of Seizing: weakest slot in the deck (50/100)
Pays off your equipment engine (14 producers). Fits the equipment build players run with your commanders. Fits the commander's plan.

Mentor of the Meek2W$4.77
In place of Fists of Flame: weakest slot in the deck (72/100)
Pays off your go-wide engine (11 producers). Works with the commander directly. Fills the draw gap (you're at 7 of 8+).

Skullclamp1$5.09
In place of Unquestioned Authority: weakest slot in the deck (72/100)
Fills the draw gap (you're at 7 of 8+). Pays off your equipment engine (14 producers). Fuels your equipment payoffs (5 in deck).

Buster Sword3$51.44
In place of Bonesplitter: weakest slot in the deck (56/100)
Fills the draw gap (you're at 7 of 8+). Pays off your equipment engine (14 producers). Fuels your equipment payoffs (5 in deck).

Mask of Memory2$0.40
In place of Faith Unbroken: weakest slot in the deck (56/100)
Fills the draw gap (you're at 7 of 8+). Pays off your equipment engine (14 producers). Fuels your equipment payoffs (5 in deck).

Professional Face-Breaker2R$6.08
In place of Ring of Thune: weakest slot in the deck (57/100)
Fills the ramp gap (you're at 5 of 8+). Works with the commander directly. Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 11
- B
- B-
- A-
- B+
- A-
- A-
- B+
- B
- B
- B+
- B+
Instants 22
- B-
- B+
- B+
- B
- B+
- B
- B+
- B
- B
- B+
- B
- B+
- B+
- B+
- B-
- B
- B+
- B-
- B
- B
- C+
- B-
Sorceries 4
- B
- B+
- B
- B
Artifacts 16
- B-
- B+
- A-
- A-
- B
- B+
- B
- B
- B-
- B
- A-
- B
- B
- B+
- B
- B
Enchantments 6
- B+
- B+
- B+
- B+
- B-
- B-
Lands 40
- B+
- B
- B
- C
- B
- B
- C+
- B×5
- B×4
- B+
- B×7
- B×7
- B
- B
- B
- B
- B-
- B
- B
- B
- B+
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.