How it grades
Fundamentals 47/100.
No single established archetype dominates. This is its own brew around Kaalia of the Vast, so the fundamentals below carry the grade. Kaalia of the Vast sits on the cEDH tier list, so the ceiling here is tournament-grade, and experienced tables will treat it that way. Its strongest fundamental is interaction (21 removal/protection effects (want 10+)); the first thing to tighten is card draw: 2 draw effects (want 10+).
- C+Mana reliability
- C+Land count
- A-Mana curve
- CRamp
- FCard draw
- A+Interaction
- FCommander synergy
- AWin conditions
- B-Card quality
- A+Legality & size
Where it falls short
- C+Mana reliability63% of your spells arrive on time. Reiver Demon is the riskiest: its B cost is heavy for this mana base, so expect it several turns late.
- C+Land count38 lands. About 43 fits this curve.
- CRamp6 ramp effects (want 12+ for this curve).
- FCard draw2 draw effects (want 10+).
- FCommander synergyOnly 7 of 61 spells play into your commanders' plan; they want extra combats support. Counts the builds players run with your commanders (Extra Combats, Reanimator; from EDHREC).
- B-Card qualityMedian EDHREC rank #7,911
Strong on mana curve, interaction, win conditions and legality & size.
95 cards graded: A- 1, B+ 12, B 44, B- 17, C+ 13, C 7, C- 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Heavenly Inferno from C- to C.

Mentor of the Meek2W$4.81
In place of Akroma's Vengeance: weakest slot in the deck (67/100)
Fills the draw gap (you're at 2 of 10+). Pays off your go-wide engine (13 producers). Works with the commander directly.

Puresteel PaladinWW$2.45
In place of Syphon Mind: weakest slot in the deck (71/100)
Pays off your artifact engine (7 producers). Top-5% staple by play data. Fits the commander's plan.

Mesa Enchantress1WW$0.97
In place of Death by Dragons: doesn't ramp, draw, interact or threaten. What is it for? (36/100)
Pays off your enchantment engine (7 producers). Fills the draw gap (you're at 2 of 10+). Works with the commander directly.

Esper SentinelW$58.04
In place of Gwyllion Hedge-Mage: rarely played: check it earns its slot (40/100)
Fills the draw gap (you're at 2 of 10+). Works with the commander directly. Top-5% staple by play data.

Morbid Opportunist2B$0.35
In place of Razorjaw Oni: rarely played: check it earns its slot (40/100)
Fills the draw gap (you're at 2 of 10+). Works with the commander directly. Top-5% staple by play data.

Professional Face-Breaker2R$6.75
In place of Darksteel Ingot: weakest slot in the deck (70/100)
Fills the ramp gap (you're at 6 of 12+). Works with the commander directly. Top-5% staple by play data.

Pitiless Plunderer3B$4.92
In place of Boros Signet: weakest slot in the deck (72/100)
Fills the ramp gap (you're at 6 of 12+). Works with the commander directly. Top-5% staple by play data.

Knight of the White OrchidWW$3.96
In place of Rakdos Signet: weakest slot in the deck (72/100)
Fills the ramp gap (you're at 6 of 12+). Works with the commander directly. Top-5% staple by play data.

Harmonic Prodigy1R$5.20
In place of Cleansing Beam: rarely played: check it earns its slot (42/100)
Pays off your instant-and-sorcery engine (19 producers). Works with the commander directly. Top-5% staple by play data.

Dualcaster Mage1RR$4.27
In place of Oni of Wild Places: weakest slot in the deck (45/100)
Pays off your instant-and-sorcery engine (19 producers). Works with the commander directly. Top-5% staple by play data.
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
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Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
