
Exit from Exile
Sign in to save a copy- Commander
- Faldorn, Dread Wolf Herald
- Cards
- 100
- Current value
- $157.24
- Grade
- C+
How it grades
Fundamentals 64/100. Plays like Tokens and +1/+1 counters.
This reads as Tokens · +1/+1 counters, built around Faldorn, Dread Wolf Herald. Go wide: flood the board with cheap bodies, multiply them, then convert width into damage or value with anthems, drain triggers, and sacrifice payoffs. Board wipes are the great enemy, so rebuild speed and token-doublers that refill fast matter more than any single big creature. Its strongest fundamental is ramp (16 ramp effects (want 12+ for this curve for Tokens)); the first thing to tighten is card draw: 2 draw effects (want 10+ for Tokens).
- A+Mana reliability
- BLand count
- CMana curve
- A+Ramp
- FCard draw
- A+Interaction
- C+Commander synergy
- AWin conditions
- ACard quality
- A+Legality & size
Where it falls short
- BLand count39 lands. About 43 fits this curve for Tokens.
- CMana curve17% of spells cost ≤2, 23% cost 6+.
- FCard draw2 draw effects (want 10+ for Tokens).
- C+Commander synergyOnly 22 of 60 spells play into your commanders' plan; they want token, go-wide, discard support. Counts the builds players run with your commanders (Tokens, Cascade; from EDHREC).
Strong on mana reliability, ramp, interaction, win conditions, card quality and legality & size.
84 cards graded: B+ 26, B 47, B- 10, C+ 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Exit from Exile from C+ to B-.

Tireless Tracker2G$0.26
In place of Battle Mammoth: weakest slot in the deck (66/100)
Fills the draw gap (you're at 2 of 10+). Pays off your +1/+1 counter engine (6 producers). Pays off your land engine (11 producers).

Garruk's Uprising2G$0.57
In place of Explore: weakest slot in the deck (73/100)
Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers). Pays off the commanders' token plan.

Inspiring Call2G$0.39
In place of Izzet Chemister: weakest slot in the deck (54/100)
Top-5% staple by play data. Fills the draw gap (you're at 2 of 10+). Pays off your token engine (10 producers).

Shamanic Revelation3GG$1.55
In place of Journey to the Lost City: expensive for ramp: the help arrives late (54/100)
Fills the draw gap (you're at 2 of 10+). Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).

Selvala, Heart of the Wilds1GG$5.49
In place of Venture Forth: weakest slot in the deck (54/100)
Fills the draw gap (you're at 2 of 10+). Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).

Craterhoof Behemoth5GGG$25.33
In place of Dream Pillager: weakest slot in the deck (55/100)
EDHREC Tokens staple. Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).

Champion of Lambholt1GG$4.81
In place of Terramorph: expensive for ramp: the help arrives late (55/100)
Fits the commander's plan. Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).

Harmonic Prodigy1R$5.63
In place of Demon Bolt: weakest slot in the deck (56/100)
Pays off your instant-and-sorcery engine (25 producers). Works with the commander directly. Top-5% staple by play data.

Dualcaster Mage1RR$4.23
In place of Sarevok's Tome: expensive for ramp: the help arrives late (56/100)
Pays off your instant-and-sorcery engine (25 producers). Works with the commander directly. Top-5% staple by play data.

Young Pyromancer1R$0.31
In place of Embereth Shieldbreaker // Battle Display: conditional removal: dead against some boards (57/100)
Fuels your token payoffs (6 in deck). Fits the token build players run with your commanders. Pays off your instant-and-sorcery engine (25 producers).
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 27
- B
- B
- B+
- B-
- B
- B-
- B-
- B
- B
- B+
- B+
- B+
- B
- B+
- B+
- B
- B+
- B
- B-
- B
- B
- B
- B
- B
- B
- B
- B
Planeswalkers 2
- B
- B
Instants 5
- B+
- B-
- B+
- B
- B
Sorceries 15
- B
- B+
- B
- B+
- B
- B+
- B
- B+
- B+
- B+
- B
- B-
- B+
- B-
- B+
Artifacts 4
- B
- B+
- B+
- B-
Enchantments 7
- B
- B-
- B+
- B+
- B+
- B
- B-
Lands 39
- B
- B
- B+
- B
- B
- B
- B
- B
- B+
- B
- B
- B
- B+
- B
- B+
- C+
- B×3
- B×3
- B×3
- B×2
- B×3
- B×3
- B×3
- B×3
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.