
Quantum Quandrix
Sign in to save a copy- Commander
- Adrix and Nev, Twincasters
- Cards
- 100
- Current value
- $89.76
- Grade
- B
How it grades
Fundamentals 81/100. Plays like +1/+1 counters and Tokens.
This reads as +1/+1 counters · Tokens, built around Adrix and Nev, Twincasters. Every creature is a mana sink for growth: counters snowball across the board, doublers turn increments into avalanches, and payoffs convert size into evasion, draw, or the kill. The deck's weakness is exponential dependence: protect the doublers and watch out for clean board resets. Its strongest fundamental is land count (40 lands. About 42 fits this curve for +1/+1 counters); the first thing to tighten is card draw: 7 draw effects (want 10+ for +1/+1 counters).
- AMana reliability
- A+Land count
- B+Mana curve
- A-Ramp
- B-Card draw
- A+Interaction
- BCommander synergy
- AWin conditions
- B+Card quality
- A+Legality & size
Where it falls short
- B+Mana curve22% of spells cost ≤2, 15% cost 6+.
- B-Card draw7 draw effects (want 10+ for +1/+1 counters).
- BCommander synergyOnly 28 of 59 spells play into your commanders' plan; they want token, go-wide support. Counts the builds players run with your commanders (Tokens; from EDHREC).
- B+Card qualityMedian EDHREC rank #4,048
Strong on mana reliability, land count, ramp, interaction, win conditions and legality & size.
82 cards graded: A- 10, B+ 21, B 44, B- 4, C+ 3. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Quantum Quandrix from B to A.

Fathom Mage2GU$0.82
In place of Golden Ratio: weakest slot in the deck (61/100)
Fills the draw gap (you're at 7 of 10+). Pays off your token engine (19 producers). Pays off your go-wide engine (31 producers).

Archmage Emeritus2UU$0.69
In place of Primal Empathy: weakest slot in the deck (67/100)
Pays off your instant-and-sorcery engine (21 producers). Fuels your go-wide payoffs (4 in deck). Works with the commander directly.

Garruk's Uprising2G$0.53
In place of Commander's Insight: its U cost is heavy for this mana base; expect it several turns late (51/100)
Pays off the commanders' token plan. Top-5% staple by play data. Fills the draw gap (you're at 7 of 10+).

Ohran Frostfang3GG$7.73
In place of Spitting Image: weakest slot in the deck (52/100)
Fills the draw gap (you're at 7 of 10+). Pays off your token engine (19 producers). Fuels your go-wide payoffs (4 in deck).

Elemental Bond2G$4.95
In place of Crafty Cutpurse: weakest slot in the deck (56/100)
Pays off the commanders' go-wide plan. Fills the draw gap (you're at 7 of 10+). Pays off your go-wide engine (31 producers).

Gyre Sage1G$2.93
In place of Quandrix Cultivator: expensive for ramp: the help arrives late (59/100)
Fills the ramp gap (you're at 10 of 11+). EDHREC +1/+1 counters staple. Pays off your token engine (19 producers).

Champion of Lambholt1GG$4.81
In place of Theoretical Duplication: weakest slot in the deck (57/100)
Pays off your token engine (19 producers). Pays off your go-wide engine (31 producers). Pays off the commanders' token plan.

Selvala, Heart of the Wilds1GG$4.92
In place of Nissa's Expedition: expensive for ramp: the help arrives late (59/100)
Fills the ramp gap (you're at 10 of 11+). Pays off your token engine (19 producers). Pays off your go-wide engine (31 producers).

Enduring Vitality1GG$16.24
In place of Eureka Moment: expensive for ramp: the help arrives late (67/100)
Fills the ramp gap (you're at 10 of 11+). Pays off your token engine (19 producers). Pays off the commanders' token plan.

Valley Floodcaller2U$4.53
In place of Arashi, the Sky Asunder: weakest slot in the deck (60/100)
Fits the commander's plan. Pays off your instant-and-sorcery engine (21 producers). Fuels your go-wide payoffs (4 in deck).
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 28
- B
- A-
- B+
- B+
- B+
- B
- B+
- B
- B-
- B
- B
- A-
- B+
- B+
- B
- B+
- B
- B+
- B+
- B+
- B
- A-
- B
- B-
- B+
- B
- B
- B+
Planeswalkers 1
- B+
Instants 9
- B
- B-
- B+
- B
- B
- B+
- A-
- B+
- C+
Sorceries 12
- B
- B
- B
- B
- A-
- C+
- B
- A-
- B
- B+
- A-
- B-
Artifacts 7
- B
- B
- B
- A-
- A-
- B+
- A-
Enchantments 2
- B
- B
Lands 40
- B
- B
- B
- B
- B+
- B
- B
- B
- B
- B
- B
- B
- B+
- B
- B
- B+
- C+
- B
- B×6
- B×5
- B×5
- B×5
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.