How it grades
Fundamentals 71/100. Plays like Lands-matter and +1/+1 counters.
This reads as Lands-matter · +1/+1 counters, built around Lord Windgrace. Lands are the engine, not the tax: extra land drops and landfall triggers turn every land into ramp, bodies, and card advantage at once. The land count runs deliberately high, recursion makes fetches replayable, and the late game wins through land-fueled payoffs the table can't interact with easily. Its strongest fundamental is legality & size (Legal and full-size); the first thing to tighten is commander synergy: Only 24 of 56 spells play into your commanders' plan; they want token, go-wide, discard support. Counts the builds players run with your commanders (Lands Matter; from EDHREC).
- B+Mana reliability
- B+Land count
- B-Mana curve
- A+Ramp
- B+Card draw
- AInteraction
- B-Commander synergy
- AWin conditions
- B+Card quality
- A+Legality & size
Where it falls short
- B+Mana reliability85% of your spells arrive on time. Stitch Together is the riskiest: its B cost is heavy for this mana base, so expect it several turns late.
- B+Land count43 lands. About 46 fits this curve for Lands-matter.
- B-Mana curve21% of spells cost ≤2, 20% cost 6+.
- B+Card draw9 draw effects, counting Lord Windgrace (want 10+ for Lands-matter).
- B-Commander synergyOnly 24 of 56 spells play into your commanders' plan; they want token, go-wide, discard support. Counts the builds players run with your commanders (Lands Matter; from EDHREC).
- B+Card qualityMedian EDHREC rank #5,556
Strong on ramp, interaction, win conditions and legality & size.
90 cards graded: A- 6, B+ 22, B 43, B- 13, C+ 4, C 1, C- 1. The command zone is the plan, so it isn't graded.
Upgrades
Made together, they take Nature's Vengeance from B- to A-.

The Gitrog Monster3BG$0.47
In place of Bloodtracker: weakest slot in the deck (68/100)
Fills the draw gap (you're at 9 of 10+). Fuels your land payoffs (7 in deck). Fits the land build players run with your commanders.

Tireless Provisioner2G$3.94
In place of Consign to Dust: doesn't ramp, draw, interact or threaten. What is it for? (37/100)
Pays off your land engine (15 producers). Top-5% staple by play data. EDHREC Lands-matter staple.

Scute Swarm2G$9.00
In place of Moonlight Bargain: doesn't ramp, draw, interact or threaten. What is it for? (42/100)
Pays off your land engine (15 producers). Fits the land build players run with your commanders. Top-5% staple by play data.

Lotus Cobra1G$5.67
In place of Emissary of Grudges: weakest slot in the deck (50/100)
Pays off your land engine (15 producers). Fits the land build players run with your commanders. Top-5% staple by play data.

Icetill Explorer2GG$19.58
In place of Zendikar Incarnate: weakest slot in the deck (53/100)
Feeds the commanders' graveyard payoff. Pays off your land engine (15 producers). Fuels your land payoffs (7 in deck).

Springheart Nantuko1G$5.96
In place of Lavalanche: weakest slot in the deck (54/100)
Pays off your land engine (15 producers). Fits the land build players run with your commanders. Top-5% staple by play data.

Garruk's Uprising2G$0.53
In place of Deathreap Ritual: weakest slot in the deck (70/100)
Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers). Pays off the commanders' token plan.

Inspiring Call2G$0.39
In place of Xantcha, Sleeper Agent: weakest slot in the deck (70/100)
Fills the draw gap (you're at 9 of 10+). Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).

Shamanic Revelation3GG$1.53
In place of Seer's Sundial: weakest slot in the deck (72/100)
Fills the draw gap (you're at 9 of 10+). Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).

Selvala, Heart of the Wilds1GG$4.92
In place of Reality Scramble: weakest slot in the deck (54/100)
Fills the draw gap (you're at 9 of 10+). Pays off your token engine (10 producers). Pays off your go-wide engine (18 producers).
Save a copy to try them. The editor's Improve list has these and more, with the swaps one click each.
Decklist
Commander 1
Creatures 29
- B-
- A-
- B
- B
- B
- B
- B-
- B+
- B-
- B-
- B
- B
- C+
- B+
- A-
- B+
- C+
- B-
- B-
- B+
- C+
- B+
- B-
- B
- B
- B+
- B
- B
- B
Instants 8
- C
- C-
- B+
- A-
- B
- B+
- B
- B+
Sorceries 14
- B-
- B+
- B
- B
- B-
- B
- B
- A-
- A-
- B+
- B+
- B-
- B
- B-
Artifacts 2
- B+
- A-
Enchantments 3
- B+
- B+
- B+
Lands 43
- B×2
- B×2
- B×2
- B×2
- B×2
- B
- B×3
- B×2
- B×2
- B
- B
- B
- B
- B
- B
- B
- B+
- B
- B+
- B
- B
- B+
- B-
- B-
- B
- B+
- B+
- B
- B+
- C+
- B
- B
- B
- B
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
