C-
How it grades
Fundamentals 47/100. Plays like Burn.
Graded as a casual deck.
This reads as a Burn Casual deck. Every card is three damage to the face: the deck is a stopwatch, not a conversation. Count to twenty-one (with fetches and shocks helping), keep the curve at one and two, and never trade speed for value. Creatures are burn spells with legs. Its strongest fundamental is land count (26 lands. About 25 fits this curve for Burn); the first thing to tighten is consistency: 0% of spells are 3–4-of playsets.
- B+Mana reliability
- A+Land count
- C+Mana curve
- FConsistency
- DCard quality
- A+Legality & size
Where it falls short
- B+Mana reliability85% of your spells arrive on time. Ball Lightning is the riskiest: its R cost is heavy for this mana base, so expect it several turns late.
- C+Mana curve37% of spells cost ≤2, 20% cost 6+.
- FConsistency0% of spells are 3–4-of playsets.
- DCard qualityMedian EDHREC rank #26,168
Strong on land count and legality & size.
45 cards graded: A- 1, B+ 4, B 8, B- 6, C+ 4, C 9, C- 12, D 1.
Decklist
Creatures 25
- C
- B-
- C-
- D
- C-
- C
- C
- C-
- C-
- C-
- C+
- B+
- C-
- C-
- B-
- C
- C
- C-
- C-
- B-
- C-
- C
- C-
- C
- C
Instants 6
- B+
- B
- A-
- B+
- C
- B-
Sorceries 3
- B-
- C-
- B+
Enchantments 1
- B
Lands 26
- C+
- B×4
- B×4
- B×3
- C+
- B×4
- B×4
- B×3
- C+
- B-
Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
