How it grades
Fundamentals 46/100. Plays like Control.
Graded as a casual deck: not every card in it is legal in Standard today.
This reads as a Control Casual deck. Answer everything, then win with anything: trade one-for-one early, wipe the board when they overextend, and land a single resilient threat once their hand is empty. Card advantage is the win condition; the finisher is a formality. Its strongest fundamental is mana curve (43% of spells cost ≤2, 4% cost 6+); the first thing to tighten is consistency: 0% of spells are 3–4-of playsets.
- A-Mana reliability
- FLand count
- A+Mana curve
- FConsistency
- CCard quality
- A+Legality & size
Where it falls short
- FLand count17 lands. About 26 fits this curve for Control.
- FConsistency0% of spells are 3–4-of playsets.
- CCard qualityMedian EDHREC rank #14,949
Strong on mana reliability, mana curve and legality & size.
24 cards graded: A 1, B 10, B- 3, C+ 4, C 1, C- 2, D 3.
Decklist
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Prices are current market estimates, not what the sealed product costs. Magic: The Gathering is © Wizards of the Coast.
